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this post was submitted on 12 Aug 2024
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I’d file the psychic damage the devs went through under the general category of game companies treating their employees like disposable grist.
I’ll make the more core observation that generally speaking, ultra-realistic ultra violence and good game rarely go together. Things like the early MK games (imma get back to this) and the GTA games were more exceptions to the rule than the rule. Ultra violent games tend to be bad for the same reason porn games are mostly bad; when you’re luring in customers on the shock and titillation, it means that can serve as a substitute for quality gaming.
Like, I’ve been watching some of the high level matches from the most recent EVO, and those are some entertaining matches. The guilty gear strive final was amazing, the third strike final was great, the third strike quarterfinal between Hayao and Frankiebfg was legend tier, Tekken 8 finals were great, same for SF6. And then there was the MK1 finals, which were absolutely dull. And I don’t think it was the competitors’ fault, SonicFox is one of the all-time greats. It’s because the game itself is just not well designed for interesting competitive play. The ultraviolence in modern MK games is definitely a sideshow to distract you from how bland the core gameplay is.