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this post was submitted on 05 Sep 2024
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chapotraphouse
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I disagree. More than half of those are ports and I actually find it more male chauvinistic to assume that women prefer mobile games.
That's like telling someone who thinks Barbie is vapid "Actually most women like Barbie so actually you're sexist."
65% of women aged 10-65 in the US play mobile games and 49% of mobile gamers are women (page 2 of pdf), this survey was done back in 2017
And most MLM scams target women too, does that make me sexist for hating MLM schemes?
maybe you don't hang around women who play mobile games, but I know a few including my own mom, and they're mostly word puzzle games. wordle obviously is big, but that really crowbarred open the door and now there are an absolute ton of word-based games with pretty innovative mechanics.
Gen alpha kids generally aren't addicted to sudoku and crosswords lol. This seems like a major reach when it's obvious what the post is talking about.
were people actually addicted to those, or was there just nothing better to do? Accoring to le reddit sudoku has had a decline, and it seems to correlate with the availability of do literally anything on your smartphone.
No, that's what I mean. My nieces and nephews aren't playing puzzle games that older people may be on their phones. They're playing the modern day equivalent of 80s cartoons: corporate unregulated apps designed to get as much screen-on time as possible to push ads and microtransactions. If they were addicted to sudoku it would he an improvement!
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Unless nonbinary people are a huge part of the mobile game userbase, that sounds like a pretty even split of men and women to me.