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submitted 1 month ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] givesomefucks@lemmy.world 3 points 1 month ago

Frame generation is fucking huge.

Especially since it works best at high frame rates. Like, if you were playing 30fps doubling to 60 might be a perceptable difference because of how long it is in between frames.

But going from 60 to 120, it's still 50% "fake" frames, but the time between "real screens" is much smaller allowing for more frequent corrections to what the "fake" frames are predicting.

So while it won't help a bad computer run anything, it can help a "mid" computer make what it can run look a lot better, because you can crank up a bunch of options to maintain the fps you were getting without I.

[-] frankyboi@lemmy.ca 1 points 1 month ago

I play cyberpunk 2077 at 130 fps on overdrive at 1440p and its awesome and smooth with a RTX 4070. I play on a hisense 55" tv at 11 feet on my sofa and I don't notice any artifacts. Its just way better than classic SSAO and other global illumination "hacks" that raster uses.

this post was submitted on 16 Sep 2024
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