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submitted 10 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] schizo@forum.uncomfortable.business 65 points 10 months ago

....how does ANY game cost $400,000,000?

No, seriously: does that include an unlimited drugs and hookers for the c-levels budget or something?

[-] sus@programming.dev 35 points 10 months ago* (last edited 10 months ago)

the credits for concord list 2000 employees. It was also in development for 6 years (I would guess it probably suffered "development hell")

https://www.mobygames.com/game/229488/concord/credits/playstation-5/

[-] joelfromaus@aussie.zone 13 points 10 months ago

Imagine getting 2000-ish people to work on a project for 6 years just to fart out a hero shooter who’s main claim to fame is being dead on arrival.

[-] Valmond@lemmy.world 11 points 10 months ago

Wasn't GTA 5 like 100 millions? I mean it's insane but in the ballpark.

[-] omarfw@lemmy.world 24 points 10 months ago

265 million in 2013 money which is 358 million in 2024 money.

[-] schizo@forum.uncomfortable.business 7 points 10 months ago

IIRC, it's more like 250 million, but 250 million is still basically half of whatever this generic-ass live-service FPS game ended up costing, and it's certainly not to the scope or scale of GTA5.

[-] altima_neo@lemmy.zip 9 points 10 months ago* (last edited 10 months ago)

I feel like they could have come up with a copycat hero shooter for like 20 million tops.

[-] Valmond@lemmy.world 3 points 10 months ago

I'll do it for 5!

[-] JustEnoughDucks@feddit.nl 6 points 10 months ago* (last edited 10 months ago)

Star citizen. I think it has passed that? Still only in early alpha

[-] ripcord@lemmy.world 7 points 10 months ago

It's over $850M at the moment.

[-] Ragnarok314159@sopuli.xyz 5 points 10 months ago

And none of it is at a loss. People gladly fork over money and are happy getting fleeced. Not even mad at them, anymore.

this post was submitted on 20 Sep 2024
152 points (98.1% liked)

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