I keep seeing how Stardew is great here so I tried it yesterday. First I read an interview with ConcernedApe and love how he's a solo dev, which is inspiring to me for my own solo project. So I really wanted to love stardew, become attached to it, and view ConcernedApe as a romodel.
Did not happen. Loved the music and gentle nice vibes of the intro, and the different starting choices were cool. First negative tho is something I remember from the article where he said he didn't really like majora's mask cuz the time aspect then laughed at the irony since he made Stardew. Well I agree. The time aspect doesn't make it more fun for me.
I love how different the people are instead of all slight variations of the same model.
thing 2 tho that basically prevents me from getting farther is the 'work'. Right now I'm loading back in to my Rimworld game. Comparatively, when I stepped out on to that Stardew field with no crops yet planted, my thought was, '"oh am i going to have to do all this myself?" Idk why I would want to spend my time and effort doing what someone in Rimworld does without needing micromanagement.
Tried to get farther this morning and could not.
So I guess it isn't for everyone, and for me, this is why. Definitely admire ConcernedApe tho and his success and community he creates as a solo dev.
Not really my cup of tea either.
I don't think that Stardew Valley is really all that similar to Rimworld. Maybe Oxygen Not Included, Satisfactory/Factorio, Kenshi, or Dwarf Fortress if you're looking for something similar.
Kenshi, yes absolutely. Also check out Going Medieval for a nice colony builder similar to Rimworld.
Thank you I just looked up all those and none call to me. i wanted to like stardew because of the 'cool solo dev'. Anyway, time to think of exactly what I want after this experience and let it shape my own project.
Look into the Dwarf fortress devs