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submitted 1 week ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Stern@lemmy.world 43 points 1 week ago

Three big reasons imo

  1. No iconic characters. Every character I remember looked kinda ugly or sidekick'ish at best.
  2. Charging for a game archtype others are giving away for free.
  3. Nothing new done in that archtype.
[-] OrgunDonor@lemmy.world 8 points 1 week ago

I don't think point 3 is quite fair. There were some new ideas thrown into the game.

The issue is those ideas were not fun, or very badly implemented. I believe it was the ranked mode, where if you won the round you were then locked out of playing that character again. They also had you build out a collection of characters to pick from before the game started.

There were some new ideas, I just don't know of any that were good and added to the game. The only ones I know of seemed bad(or at least badly implemented) and took away from what enjoyment people had with the game.

[-] huginn@feddit.it 6 points 1 week ago

The choose N heroes things is also in deadlock. They require you to choose 3 and you're given 1 based on preference and queue time. Can't be a1-trick but you can usually get the same hero each game

[-] OrgunDonor@lemmy.world 3 points 1 week ago

I don't think you can compare the deadlock and concord mechanics. The concord one is more like, congratulations you won a round with the M4 in CS... You can no longer use the M4 for the rest of the game.

this post was submitted on 15 Nov 2024
28 points (88.9% liked)

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