Stealth frames with Xata and an Influence nuke weapon can actually enjoy similar levels of KPM and damage output as Kullervo due to the somehow still broken interaction between Xata and stealth bonus. Even Loki can exploit this to have a 20m oneshot nuke, which I find hilarious.
Sure did! https://www.youtube.com/watch?v=s1Fsh2brPlM
Translation is in the comments, by akisame-akiko.
Personally I'm more anxious about Aten, since the mobile defense consoles are already squishy and aren't scaled for the T4 void multiplier. They can go down in seconds.
I'd be interested in a solo Mag playthrough, but I wonder how the early grind towards the mods she needs would be.
Considerations like that are why I decided you can trade a prime set over so that more frames are available from the start.
In the ideal thought experiment, you'd just start with the frame.
Mostly capped at two stacks, although there can be funny business based on how many body parts an enemy has. I don't think there are any enemies where that's relevant. Also, the stacks multiply against themselves, so a 200% strength Banshee is actually a 100x multiplier, not a 20x multiplier. Even a 155% strength Banshee yields a 60x double stack.
Not counting things like Secondary Surge Deathtrap Trigger setups, or multiplicative Accuracy Harrow setups, even a single stack of Sonar outperforms Citrine for most weapons and Harrow for some, or for enemies without headshot multipliers. Double stack, I don't think anyone comes close, not even a hypothetical Sentient Wrath Rhino.
edit: You mentioned mutlishot boltor, I dont think prismatic gem triggers off multishot otherwise shotguns would be completely busted with it. Shooting an enemy with a single shotgun blast doesn’t proc the gem a dozen times afaik, maybe it has an internal cooldown.
Bad writing on my part, I was trying to get at high-multishot weapons being an alternative route to high procs per second than just beams, in case it seemed I was restricting Citrine's loadout options to just beams. Boltor is just a standout since it's a great hybrid weapon.
It looks bad like that, yeah, but in practice:
A corr/cold verglas will apply 10 corrosive to the enemy, then an Archon Continuity Prismatic Gem applies the final 3 or 4 stacks very quickly. You can go the other route and continue to run a Panzer and use a corrosive beam like an Atomos, Gaze, Cycron; or for Primaries anything from a corr/heat Phantasma to your favourite corr/cold beam or multishot weapon like the Boltor.
That said, you're right, there's about parity between Viral and 92% and over Corrosive. I double-checked my maths and realised I'd misremembered fullstrip as being a 7x multiplier.
So, I guess my new conclusion is that Arch-Con Citrine is mostly just a buff if you're doing a corr-viral or corr-viral-mag setup.
edit:
I forgot, one thing I definitely don't know and will test soon is whether the Prismatic Gem beams spawned by squadmates count as Citrine's ability, and if so whether they inherit her jade shard.
For green shards, you use Archon Continuity and it turns your Prismatic Gem into an armour removal laser. I also use a corr/cold Verglas companion.
Regarding the farm, it's only easy if you skip the Arcanes, which is a tough sell given how good Encumber, Steadfast, and Plated Rounds are.
Yeah, two big changes came down the wire (hee hee) for Gyre: the first was Cathode Current, which makes enemy deaths trigger a double damage Rotorswell discharge, and also keeps it self-refreshing the way Cathode Grace does. The second was the capping of enemy armour at 90%, so now her lightning hits hard.
I believe ragdolled enemies take electric radial ticks to every individual body part too, so just suctioning enemies into Coil Horizon will heavily damage them, if not killing weaker factions outright.
Instead of "Volt but not as much" I'd compare Gyre to grape flavoured Saryn. She's all about abusing the hell out of electric mechanics to blanket the map in huge amounts of damage.
So many juicy implications. I felt like I was having some kind of fever vision of a Secret World/Warframe crossover the entire time.
Wally releasing the Infestation on an alternate reality maybe? God.
Also bisexual icon Albrecht maybe?
Ah yes, Kullervo, the reason Overguard finally got fixed. Wrathful Advance is cool, but I actually really appreciate how you can also play him as a nuker due to the quadratic scaling off Collective Curse and Ukko's Storm.
Ukko's Advance is a fun augment because it streamlines his gameplay to bringing a combo charger with you as you hack and slap your way to epic victory with his 1.
Not Kullervo specific, but because Blast is currently coded a la Xata as an entire second hit, this means Blast Rauta can actually charge extra combo over what it says it does. Same mechanic behind why Blast on Snipers leads to extremely rapid combo racking. Not sure how it interacts with Xata and Collective Curse, but I imagine Nautilus might enable one-tap combo maxes with such a setup.