[-] Cowbee@hexbear.net 15 points 3 hours ago* (last edited 3 hours ago)

They've also dissolved peace talk committees, to my knowledge, and are severing diplomatic ties. This to me seems more like hunkering down, you'd figure they would keep talks open during wartime as the goal would be to have favorable surrender conditions for the ROK to the DPRK. Just my uninformed guess, that's why I am asking if anyone knows more.

[-] Cowbee@hexbear.net 26 points 3 hours ago

Liberal fanfiction, this is idealism in action.

Side note, for any DPRK-heads, is there actual risk of war with ROK? Seems to me DPRK is hunkering down after giving up on reconcilliation, not that they are escalating, it's my understanding that neither side wants war.

[-] Cowbee@hexbear.net 10 points 4 hours ago

Oh for sure, it's more set dressing, just wish they didn't tie it to the GDR. Guess the LGBTQ themes are fairly on-brand for the GDR's historical progressivism compared to Western Germany on that front though.

Again, I love the game, I just wish it didn't have that anticommunist slant in the background.

[-] Cowbee@hexbear.net 18 points 5 hours ago

Loved it despite the anticommunism, the ending made me cry

[-] Cowbee@hexbear.net 12 points 5 hours ago* (last edited 5 hours ago)

Me and my fiancé frfr kitty-cri-texas

'Cept she's not vulnerable, that's more me

[-] Cowbee@hexbear.net 9 points 9 hours ago

Oh shit, really? Thank you! I'm flattered.

I will say, the amount of people that legit understand theory here towers over the users in the lefty reddit spaces.

Certainly helped push me to actually dig into theory more!

[-] Cowbee@hexbear.net 19 points 10 hours ago

Seeing [Funded] in Mutual Aid posts is always wonderful to see.

[-] Cowbee@hexbear.net 20 points 11 hours ago

Shout out to the theory-heads heart-sickle

[-] Cowbee@hexbear.net 20 points 12 hours ago

Happened to me rat-salute

38
submitted 1 week ago by Cowbee@hexbear.net to c/games@hexbear.net

Looks cool! Been following this for a while, excited to see it get a full trailer! New Vegas Engine too, so much better roleplaying framework and mods.

19
Mothership RPG in 1 Rule (www.youtube.com)
submitted 2 months ago by Cowbee@hexbear.net to c/games@hexbear.net

Cool vid on a cool TTRPG

11
submitted 2 months ago by Cowbee@hexbear.net to c/games@hexbear.net

Peaking my head into the space, Mothership and Shadowdark look awesome. Bonus points for sci-fi, being solo or 2 person compatible, or having elements be more open-source.

Additionally: what's the best post-apocalyptic TTRPG these days?

34
submitted 2 months ago* (last edited 2 months ago) by Cowbee@hexbear.net to c/games@hexbear.net

Alternative title: what are you playing on your standardized linux-based laptop designed for efficiency and battery life over raw graphical power in an age of IP abolishment?

I've been thinking about what gaming would look like in a near-fully Socialized economy, and what modern games would fit the idea best. The biggest kicker here is that I don't believe endless graphical improvements to push and sell more powerful hardware would still be driven as much. Efficiency over raw power. Essentially, the tagline from the perspective of a future Socialist being called a Revisionist online is infecting my thinking.

That brings me to some ideas: Minecraft, Celeste, Stardew Valley, Hollow Knight, Crosscode, Caves of Qud, Cataclysm: Dark Days Ahead, Dwarf Fortress, either open-ended or extremely tight and replayable games tend to fit my idea of what gaming would look like. Fallout: New Vegas, Disco Elysium, and other great games would be big too, as well as emulators. In an era with IP abolishment, gaming would look very different IMO. New Vegas, Minecraft, and other highly moddable games would likely thrive.

What are your thoughts? I'm imaging playing these on a standardized Linux-based PC designed to be repairable with commonly produced parts, haha.

Side note: board games count, too! TTRPGs and whatnot that don't require excess waste and are based around standardized systems like dice and playing cards would be cool to hear about as well.

Kind of a ramble, needed to please the brain worms piloting my rotting corpse

44
submitted 2 months ago* (last edited 2 months ago) by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! For someone getting into board games, what would you recommend? Bonus points if it is or can be played cooperatively, with 2 players, and double bonus points if it has a sci-fi theme (like, grand sci-fi), though the previous points are more important.

What do you like to play? Arcs and Earthborne Rangers both look cool to me, but wanted to ask here too! Anyone have experience with those two?

49
submitted 2 months ago* (last edited 2 months ago) by Cowbee@hexbear.net to c/games@hexbear.net

Looks better than expected, if heavily lib-coded and taking place on TERF-Island. Will enjoy bashing fash and gentry alike.

Mod-pilled fan-game enjoyers have something to chew on again!

Edit: Played about an hour, last night. Initial impressions from me are generally positive! There are SPECIAL checks so far, like a 7 strength check to open a jammed door. Melee seems to be favored heavily in the intro as well. There are other checks, like an Int 7 check and a Cha 4 check so far.

For anyone wanting to try Survival, you may want to hold off. Beds are infrequent in the beginning (didn't find a single bed in my playtime), but the devs said they are going to add more based on player feedback.

Visuals are a bit all over the place, textures seem to be varied in quality. A good texture pack mod and lighting mod would go a long way, the actual environmental design is pretty good so far, especially for a mod project.

All in all, solid experience, and I am very excited! Definitely more fallout-y than The Frontier so far, but I do think some people are going to dog on it for not being AAA quality polish, which isn't fair at all to the devs.

Edit 2: Large oof, there's an extremely early quest involving striking workers, but the entire schtick is that both the strike leader and capitalist are scumbags. Seems like you can just kill the Capitalist, but it implies the strike leader is just an opportunist who intentionally lies about what he will pay you. All non-violent solutions lead to a preservation of the status quo, and no added rights for the workers. It's the epitome of moralism and "both-sides-ism," it's the type of quest design that doesn't realize that even if the scumbag strike boss takes power, the conditions for striking remain! There's no agency from the workers.

Edit 3: Been continuing through, Survival is brutal and the game is pretty buggy, but I absolutely love a lot of the environments, they have a ton of attention to detail, moreso than Vanilla Fallout 4 so far. The character writing has ups and downs, but having skill checks and other RP related choices makes it a ton of fun so far, hard to put down (unless I just lost 20 minutes of progress on survival, oof).

21
submitted 2 months ago* (last edited 2 months ago) by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! There's a countdown on the Fallout: London discord server, and this morning the linked video was posted in the annoucnements tab. Looks interesting! As always with mod projects, I go in with negative expectations, and am almost always pleasantly surprised. Hell, I even squeezed fun out of The Frontier back when that came out, some of the side content was interesting.

At minimum, I think it will be fun to explore, and for the low price of free, it's hard to argue against that. Low hopes for a decent story, but the setting itself is novel enough for the Fallout setting to drive the exploration and questing for me. A good story would be a huge bonus, though.

What are your thoughts? Have you been following the development? I myself have a huge obsession with Fallout mods, especially quest and expansion mods, so I've been following this one for years.

Finished Shadow of the Erdtree just in time, on Monday 😎

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submitted 2 months ago by Cowbee@hexbear.net to c/games@hexbear.net

Like the title! I normally am very critical of Expansions, but sometimes they build upon the base game in very unique ways. I love Dead Money for Fallout: New Vegas, it has the sharpest character writing and turns the game into a Survival Horror experience while remaining authentically "Fallout."

What are y'all's thoughts?

26
submitted 3 months ago by Cowbee@hexbear.net to c/games@hexbear.net

Like the title. What games are made better with mods, and foster a great modding scene that retains momentum and delivers excellent content?

My personal favorite is Fallout: New Vegas, but games like DOOM, Half-Life 2 (really all source engine games), and Minecraft have extremely unique mod scenes. Of course, Skyrim remains a modding titan. STALKER: Anomaly is already an amazing mod project and has mod lists for it like GAMMA.

What are your favorites?

43
submitted 3 months ago* (last edited 3 months ago) by Cowbee@hexbear.net to c/games@hexbear.net

Looks like Pizza Tower is on a discount, definitely scooping that up.

How are Lunacid and Dread Delusion? The vibes look amazing but I haven't seen much buzz.

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Cowbee

joined 3 months ago