[-] OldMole@hexbear.net 1 points 2 years ago

Fellas, is it gay to use solar and wind power?

[-] OldMole@hexbear.net 1 points 2 years ago* (last edited 2 years ago)

They are all like

The only thing better than a steam engine, , , is two steam engines

  • Leopold II
0
submitted 3 years ago by OldMole@hexbear.net to c/games@hexbear.net

The choice of blowing up or saving Megaton in Fallout 3 is often cited as an example of bad game design, but it's actually just fine. It is usually criticized for being not morally complex enough, being just a choice between being good or being evil for next to no reason, but this assumes the only role of a moral choice in games is to offer the player a neat little morality puzzle to solve.

Let's, for argument's sake, imagine an alternative FO3 from a parallel universe, where instead of it being a choice, it was just a normal quest of you saving a town from exploding. Maybe the guy even shows up to tell you to blow it up instead, but there is no way to actually do it. Wouldn't the experience of saving Megaton be lesser in this game?

Being able to destroy Megaton makes you saving it feel more meaningful, as a moral good only exists in relation to a moral evil, and making the choice real makes the game better.

It's still a pretty shit game otherwise, though.

1
submitted 3 years ago by OldMole@hexbear.net to c/games@hexbear.net

Weird 2010's gamer nationalism meets china bad.

"Oh no, kids won't be able to use games to escape reality now" — Good, have them play outside or read a book or something.

"Horrible, I couldn't live without games" — Yes, this law is attempting to help people before they become like you.

"New generations won't grow up to be gamers now" — How will society survive!

"It's about controlling freedom of thought" — Ah, yes, this will stop the great dialogue had by fourteen-year-olds in LoL game chats.

OldMole

joined 3 years ago