[-] riseuppikmin@hexbear.net 5 points 5 days ago* (last edited 5 days ago)

It was a a big Ace Combat week for me (playing through the series). Finished up AC5 and moving onto Belkan War now.

18

This one goes out to Kissinger's bane.

Glad to see that not even AAA studios/publishers can manage to wipe the NFT stink off of their game.

[-] riseuppikmin@hexbear.net 57 points 1 month ago* (last edited 1 month ago)

Honestly probably for the best right now. In days where weeks happen about the only rule I actually care about here is sourcing things as well as someone reasonably can if they're sharing information/analysis

[-] riseuppikmin@hexbear.net 89 points 2 months ago

US just announced additional troop deployment to the middle east

(just taking the first link to source it)

https://www.bostonglobe.com/2024/09/23/nation/us-troops-israel-lebanon-hezbollah-middle-east/

[-] riseuppikmin@hexbear.net 63 points 3 months ago* (last edited 3 months ago)

Like the private meeting they had scheduled with Walz where his aides cancelled it after people said they weren't interested in telling him their stories because they didn't want to be used as a sobbing-grieving minority prop for Walz to get a photo op with and instead wanted to discuss actions and pressure he could apply as governor?

Fuck all of these people eternally

[-] riseuppikmin@hexbear.net 55 points 3 months ago

It's got big Chapo yahoo podcast ambush energy but I'm hoping the results are the same

[-] riseuppikmin@hexbear.net 102 points 4 months ago

All the people who endlessly posted "It's just a stutter" should never be allowed to voice an opinion on anything ever again.

[-] riseuppikmin@hexbear.net 70 points 6 months ago* (last edited 6 months ago)

Incredible day for radicalizing well-intentioned but naive "default"-mode young liberals.

32
submitted 7 months ago* (last edited 7 months ago) by riseuppikmin@hexbear.net to c/anime@hexbear.net

I wouldn't really call myself a big anime fan (I've enjoyed some of the more known hits), but recently I've found myself really enjoying a few series so I figured I'd open it up here for more recommendations. I'm going to structure this for things I've enjoyed recently as well as things from ~13ish years ago (about the only two times I've really explored the medium).

Recent things I enjoyed a lot:

  • Frieren
  • Little Witch Academia (Movies and Television show)
  • Cyberpunk: Edgerunners
  • Promare

Recent things I thought were decent:

  • Kill La Kill

Past things I really enjoyed:

  • Gurren Lagann
  • Fullmetal Alchemist: Brotherhood
  • Code Geass
  • Black Lagoon
  • Cowboy Bebop
  • Neon Genesis Evangelion

Past things I thought were decent:

  • Soul Eater
  • Claymore
  • Monster

To try to help people hone in more I'm a big fan of fantasy settings (no isekai stuff please unless you have a really, really compelling reason for it) and I'm open to most genres. I've found that I like Studio Trigger stuff a good bit so if there are movies/series there that people also feel strongly about I'm especially open to those recommendations but I'm really open to most suggestions from people on this site as I imagine it'll filter out most of the chud-appealing/serviced content.

7
submitted 7 months ago* (last edited 7 months ago) by riseuppikmin@hexbear.net to c/games@hexbear.net

I imagine a lot of you enjoy/enjoyed some Mario Kart games in the past, so I figured I might as well share the expansive Mario Kart scene with you all.

The goal of almost all of these projects is to add custom tracks and characters to the games. Some also add/port new gamemodes. Many tracks are ports/recreations from previous/future games as well as original creations. All 4 of these modifications also support online play through various nintendo online service replacement projects (details on how to play found on each project's site/within the readme in the patch download).

Projects:

Gameplay videos:

Recommended Emulators:

For install/patch instructions for each game check the readme/install instructions on each project site, but if you're confused feel free to ask here and I'll be glad to help.

[-] riseuppikmin@hexbear.net 60 points 7 months ago* (last edited 7 months ago)

It's insane. I feel like I've never seen it so explicitly and plainly stated that China is this far ahead of the world (and specifically western interests) when it comes to advanced production.

32
submitted 10 months ago* (last edited 10 months ago) by riseuppikmin@hexbear.net to c/games@hexbear.net

They finally got the jetpack strength and skiing velocity inheritance right per my tastes. I've only ever played Tribes: Ascend so apologies to the older games fans as I'm not sure if this will suit your liking.

Game still needs some work, but the core seems to be there now and 12v12 feels like a good size for the maps that currently exist in-game.

To answer questions people who played previous tribes may immediately have:

  • game visually is like an updated Ascend
  • bases have generators now
  • base turrets still aren't as opressive as I wish they were
  • competitive mode is 7v7 in this test (up from 5v5- I still play casual 12v12 because I think it's more fun)
  • confirmed 32v32 private servers
  • still only testing CTF
  • vehicles are not in the game yet

Anyone can request access to the play test on steam (Tribes 3: Rivals) so if you have a passing interest give it a shot.

[-] riseuppikmin@hexbear.net 72 points 11 months ago

The countries being outsourced to aren't supposed to actually learn how to make the thing Brandon please you gotta stop this

[-] riseuppikmin@hexbear.net 61 points 11 months ago

Can someone ask what Kissinger thinks about this? Oh wait you can't he's fuckin' dead lmao

[-] riseuppikmin@hexbear.net 67 points 1 year ago* (last edited 1 year ago)

Latest favorability polls have Bin Laden with a slight edge over Biden

[-] riseuppikmin@hexbear.net 87 points 1 year ago* (last edited 1 year ago)

I can't wait for the liberals to realize this means they get no more federal judiciary appointments until the next term and proceed to do nothing about it and continue to tell me they have a functioning democracy.

25
submitted 1 year ago* (last edited 1 year ago) by riseuppikmin@hexbear.net to c/chapotraphouse@hexbear.net

I cheered for Germany against the USA in the FIBA semifinals today and it was great. Final score 113-111 Germany.

Serbia-Germany finals incoming.

amerikkka vs kkkanada for the 3rd-place game and the second straight FIBA in a row where the US might miss a spot on the podium.

31
submitted 1 year ago* (last edited 3 weeks ago) by riseuppikmin@hexbear.net to c/games@hexbear.net

Here are some educational resources/explanations for the games community about emulation and other game-related tools.

Note: Check my top-level replies in this thread as I ran out of text in the post

[Informational Resources]

Reddit's ROM Megathread - Unaffiliated with this site

Emulation Wiki

[Emulation as a field]

Emulation is the process of re-implementing the functionality of something (hardware and/or software) in a separate software environment. You're probably most most familiar in the term as it relates to game system emulation- like the Dolphin Wii and Gamecube emulator, but it's actually much broader than that.

While emulation does cover physical systems, it can also cover things that strictly exist as software. If you've ever played on WoW or any other MMO private servers, the actual underlying software that was being run was likely a server emulator (or in rare cases the actual official server software itself may have leaked or released).

These server emulators are created by analyzing the network information exchange (packets) sent from the game client to the server and those received by the client from the server. A painstaking and brutal process of analyzing these packets allows server reverse-engineering projects to then re-implement the functionality of the official servers, and then we can point the game client towards our reverse-engineered private server (that speaks the exact same "language" as the official servers). This then allows the private servers to provide additional or changed functionality (for example, more exp per quest) which allows a much more customizable experience.

Emulation can also be used to re-implement vendor solutions like the Steam API which provides various utilities like DRM (which the emulator could choose to ignore). A great example of an emulator in this regard is the Goldberg Emulator.

Let's say you've acquired (through legal purchase only of course) the clean steam files for a game and want to run it offline. Normally you wouldn't be able to because the steamworks DRM check wouldn't be able to authenticate against the official steam servers. If we instead replace the steam_api.dll (this could also be named steam_api64.dll depending on the game) with the one provided by the Goldberg Emulator, when the game makes the check for the steamworks drm authentication status, the Goldberg Emulator's implementation of steam_api.dll will simply return true and let us play our game offline. The game itself just knows that it asked for a DRM verification check to a service, and the Goldberg variant of steam_api.dll looks (to the game) exactly like the "real" version, except that it always returns that the steamworks DRM has been verified.

Refer to the readme within the Goldberg project for more information about what to do with specific games. Also take note that this only works with games that only use steamworks drm (most of them) and games using other/multiple DRM solutions won't work with this method only for offline play.

[Console Emulators]

All of the emulators listed below are my personal per-console pick. Each is at least in the recommended section of a great general emulation resource, the Emulation Wiki

Game Platform | Emulator Name | Emulation Platform | Comments

Nintendo Consoles

NES | Ares | Windows/Linux/Mac

SNES | Ares | Windows/Linux/Mac

SNES | bsnes-hd | Windows/Linux/Mac | Widescreen modifications for some SNES games

N64 | Simple64 | Windows/Linux | N64 emulation has a lot of viable candidate emulators, check the page here

GC | Dolphin | Windows/Linux/Mac/Android

Wii | Dolphin | Windows/Linux/Mac/Android

Wii U | Cemu | Windows/Linux

Switch | Ryujinx | Killed by Nintendo 10/1/2024

Switch | Yuzu | Windows/Linux/Android | Killed by Nintendo 3/4/2024

Nintendo Handhelds

GB/C | mGBA | Windows/Linux/Mac

GBA | mGBA | Windows/Linux/Mac

DS | MelonDS | Windows/Linux/Mac/Android

3DS | Citra (PabloMK7 Fork) | Windows/Linux/Mac/Android | UPDATE 10/31/2024 Pablomk7 will be joining efforts with Lime3DS on a new project in the near future

Sony Consoles

Playstation | DuckStation | Windows/Linux/Mac/Android

Playstation 2 | PCSX2 | Windows/Linux/Mac

Playstation 3 | RPCS3 | Windows/Linux/Mac

Playstation 4 | ShadPS4 | Windows/Linux/Mac | Heavily experimental and not for casual use yet

Sony Handhelds

PSP | PPSSPP | Windows/Linux/Mac/Android

PSVita | Vita3K | Windows/Linux/Mac

Sega Consoles

Sega Master System | Ares | Windows/Linux/Mac

Genesis | Ares | Windows/Linux/Mac

Saturn | Mednafen | Windows/Linux

Dreamcast | Flycast | Windows/Linux/Mac/Android

Microsoft Consoles

Xbox | Xemu | Windows/Linux/Mac

Xbox 360 | Xenia | Windows

Apple Phones

iOS 2.x | TouchHLE | Windows/Mac/Android

[Graphics Packs]

A lot of emulators have texture replacement capabilities built into them. What this means is that users can manually and/or AI upscale textures from the game into higher resolution or outright replace them with other textures. There aren't currently (that I'm aware of) area that have consolidated links to these things, so you'll unfortunately have to search individual project forums and look for texture or graphic packs links.

Some known graphics packs repositories:

Dolphin Forums

Citra Forums Killed by Nintendo 3/4/2024; waiting for the dust to settle for recommendations

[Graphics API Translation Layers]

Sometimes there are scenarios where a game may only use DirectX to draw it's rendered graphics to screen and we may not want this. This could be for performance reasons (maybe the Vulkan graphics api has better performance, maybe DirectX isn't available on our OS, or maybe the DirectX version is really old and not properly supported by our OS/GPU/Driver combination). In these instances we can use translations layers to translate DirectX graphics api calls into Vulkan calls using utilities like DXVK . Explaining which files to copy over depends on a per-DirectX version basis, so you'll have to use a combination of the PCGamingWiki and DXVK documentation to figure out which files to replace.

[Graphics Post-Processing]

With a utility called ReShade we're able to inject various post-processing effects into the final stage of the graphic rendering pipelines of games. This allows you to adjust color curves, inject path-traced global illumination (a method like ray-tracing), and add a bunch of other effects to DirectX9/11/12/Vulkan games.

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riseuppikmin

joined 2 years ago