[-] winety@lemmy.zip 21 points 1 week ago

There are dozens of us that know how to type en- and em-dashes! Dozens I say!

[-] winety@lemmy.zip 18 points 1 month ago

This reminded me of a blog post I read recently, in which the author also says that if you want to make video games and you don't know how to program, you should start with something small and simple. (It seems obvious, but people often start making a 3D game with a branching story and multiplayer and then quickly quit because they can't get it working.)

[-] winety@lemmy.zip 25 points 2 months ago

To open an app launcher press Win+D, then type the name of a program you want to launch and press enter. Boom, you're using Sway. Here are the default key bindings: https://wiki.garudalinux.org/en/sway-cheatsheet

62
submitted 3 months ago by winety@lemmy.zip to c/games@lemmy.world

So, Starfield was a disappointment (in my opinion). The story isn't interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn't run well on the Steam Deck.)

But the promise of Starfield? The big space game? The big space RPG where you can play as Captain Reynolds type character? That's something I can get behind. I want to traverse space, visit different planets, get lost, meet interesting characters, solve their problems, and shoot some stuff. Two games come to my mind when I think of this:

  • No Man's Sky
  • Mass Effect

I've only played a few hours of No Man's Sky, but I think it does space traversal well. To put it bluntly, flying from planet to planet without interruption is better than fast travel. But the gameplay loop did not

Mass Effect nails the space adventure side of things. You visit multiple interesting places, you meet different people with curious problems, and you solve these problems (mainly by shooting). But it's a typical Bioware game: The places you visit are small and confined, and there are (comparatively) few of them. The space traversal is done by clicking a few buttons in a menu.

My question is: Are there any “big space games”? Are there any games that deliver on the promise of Starfield? What are your favourite sci-fi RPGs?

[-] winety@lemmy.zip 16 points 10 months ago

It's the place to go for small indie games.

[-] winety@lemmy.zip 22 points 11 months ago

I hope that when my current laptop dies, a somewhat libre and linux-friendly alternative with an ARM chipset will be on the market.

[-] winety@lemmy.zip 19 points 1 year ago
[-] winety@lemmy.zip 54 points 1 year ago

It's cool to see Godot used for a serious project. The original was made using Java, if I recall correctly.

[-] winety@lemmy.zip 33 points 1 year ago* (last edited 1 year ago)

I dropped out of uni because of the first game. Don't do this to me!

[-] winety@lemmy.zip 23 points 1 year ago
[-] winety@lemmy.zip 20 points 1 year ago

Build the game elsewhere, please. I have other plans with my head.

[-] winety@lemmy.zip 47 points 1 year ago
  1. download the Netinst ISO
  2. install Debian without any GUI or "bloat"
  3. ???
  4. profit
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winety

joined 1 year ago