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How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2
(cookieplmonster.github.io)
Fun read. TL;DR Game was “luckily” reading uninitialized data until OS changed the memory layout and game started reading garbage.
I love articles like this that get into the nitty gritty of debugging.
I love this. It's that code doesn't make a great audiobook otherwise I'd gladly fall asleep to this
Video game news oriented community. No NanoUFO is not a bot :)
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