Quake and Quake 2 were the beginning of a turning point in my youth which Half-Life would eventually complete. The rapid transition from someone who tried to use arrow keys to move and couldn’t navigate directories, to a WASD player on early broadband, craving new Mods to install and funny entity collision glitches to exploit for laughs. I am forever thankful for the first hand experience of what players could make with someone else’s game engine. Action Quake, Threewave, original Team Fortress…. I’d be a completely different human being without these and those later from HL, like TFC, DoD, CS, Sven Co-op, Action HL, Wizard Wars, Etc.
wait they don't have warcraft I/II ? Blasphemy
Heroes of Might and Magic?
Or just Might and Magic?
They have WoW but not UO??
M&B, Fallout I/II, AoE....
All of these are genre-defining games. Bro do you even game?
If you like video game history you might enjoy this video from Vox. Quake's custom keyboard mapping settings (unique for the time) was a big development in gaming. One gamer's personal settings config became popular and ultimately established the WASD control scheme that has been basically the standard since.
I still prefer EDSF, but I remember skating in deathmatch using the arrow keys and ctrl, alt to fire, on my 36k modem
Quake 2 is one of the best games ever made.
I remember playing Quake 2 in the dorm at university. This was right as everybody was getting LAN access in their room. Absolutely nostalgic.
Good to see another fellow Quake 2 enjoyer.
I played the hell out of the shareware version, and begged my dad to get the full game , at which point I blazed through all the difficulties. It was the first game that I eventually 100%ed. I was psyched to get it and be able to play it on steam and was surprised how much I remembered.
Mostly for nostalgic reasons, it's one of my favorite games of all time.
Except they ate and chewed and left no crumbs boots. Trentina reznor? I'm dying for a remaster with that original soundtrack
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