In Frostpunk 2 you can round up fascists and send them to a work camp out in the snow
Maybe I should try and get into Fp2 again.
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Frostpunk 2 review: I became a dictator because everyone was so goddamn annoying
This was long after the first political protest by the Stalwart faction, which I left alone, figuring it best to let them march and occupy things, then throw them some concessions. They murdered 500 people. Then another 500. This went on until I sent in some guards, and the thirty deaths resulting from this, the game told me, had "radicalised" the Stalwarts. Somehow the word on the street was the people who massacred a tenth of the population because I refused to research "Thought-Correction Prisons" were normal, sound dudes, and I was a tyrannical dick for stopping them. What did I enact a propaganda network for?
Hexbear TANKIE does 1984 CRACKDOWN on INNOCENT CIVILIANS.

oh i always heard good things about this game and it looked pretty interesting!
what exactly is the law though? i mean, signing a law into effect sounds an awful lot like democracy and people working together to survive so i'm a little confused.
Liberal definition of totalitarianism, literally to the tee of using 1984 aspects as an influence
This law is the "New Order" exactly as Moidialectica says, it is literally the Liberal definition of totalitarianism. You are the "steward" of the city and you have pretty much full control, and besides people overthrowing you, there isn't anything they can do to stop you from signing a law.
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When the game says "totalitarian" does it mean it in the "there is literally no difference between nazis and communists kind of way" or can you do that + decide on how you use state power?
I might have to give frost punk another look depending, even if it does a "sir have you no decency towards FREEDOM" routine.
The game doesn't say totalitarian, that’s just me. Beyond people dying as the screen says, you get "obedience" which replaces "hope" and cannot be increased or decreased, which is useful as I explained above: every time there is a storm I lose almost all my hope I've built up using the "patrol" and "propaganda" abilities. Beyond that there are some Arcs with popup screens where you have to choose what to do, and you can just choose the option that gives you discontent (which is usually the "good option")... if you are doing things properly most of your people are living near a guard station so it literally doesn't matter. Once those arcs are over... you might kinda forget you signed the law.
Outside of it's "authoritarianism" thing, I like the game.
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Outside of it's "authoritarianism" thing, I like the game.
So many times in the game I was like "you're god damn right it's authoritarian" and did it anyway because the consequences of not doing it are clearly and obviously 100x worse.
Exactly. It's literally the apocalypse. THE CITY MUST SURVIVE!
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Pogged thank you for the info!
They came from [insert specific Midwestern city] and lose their minds when a storm is on the way.
Most of the time those Midwesterners have had so many storms they hardly give it a second thought. 'Til one hits them, then at least a generation is traumatized by storms.
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