Oh shit I forgot, lmao
Yeah I don't think Moonworm turned up (which is fine). The schedule is running on the assumption that people just want to keep playing forever, which isn't necessarily true. This week it would be @Doubledee@hexbear.net's turn.
Last week when I played I got the feeling that this fort was really running out of steam (might just be I wasn't in the right mood though). Things have gotten quite disorganized and keeping things running is very micro-managey, which makes starting long-term projects difficult (let alone the one year turn limit). I kinda lean towards retiring it and applying what we've learned to a new fort after a bit of a break, but I don't want to pull the plug unilaterally if anybody sees potential in pressing onward.




