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submitted 1 month ago* (last edited 1 month ago) by Brkdncr@lemmy.world to c/technology@lemmy.world

Earlier this week, PCWorld published a roundup of Windows 12 rumors translated from PCWelt that does not meet our editorial standards. We’re deeply embarrassed by it, and I personally apologize that the article was published. It should not have been, but we’re keeping the article live (with an editor’s note at the top) so it remains in the public record.

Windows Central published a response detailing its errors. Thanks for keeping us accountable, guys — genuinely. In the same spirit of accountability, I want to explain how this happened, and what we’re doing to ensure a mistake like this never occurs again.

Let’s start by discussing how PCWorld handles translated articles, and then I’ll dive into the issues with the article itself.

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[-] Aberration13@lemmy.world 15 points 1 month ago

Journalistic integrity in this day and age? Hasn't that been outlawed yet?

[-] TRBoom@lemmy.zip 14 points 1 month ago

Good response. Love it when peeps own up to their mistskes.

[-] MountingSuspicion@reddthat.com 2 points 1 month ago

I thought this was a very well written, transparent article that took accountability as seriously as it should. I am still not sure why people are using AI for translation when translation software already existed. People mention that AI is more context aware, but I feel like when you saw those friction points in old translation software it prompted you to look further into the context, whereas AI will just make an executive decision and people feel like it must be right because it's AI. I guess it's possible old language software, or even a translator, would have done the same thing, but I still think people would have less inherent trust in the old software alone. I do want to point out that this AI issue was just a small part of the problem and they addressed plenty of other issues and how they plan to remedy those.

[-] panda_abyss@lemmy.ca 3 points 1 month ago

Translation is what the transformer architecture was designed for. It is the state of the art, and translation software has been using ML for a long long time.

This feels like an appropriate use of AI, but failure of editing.

[-] wewbull@feddit.uk 0 points 1 month ago

Not with general purpose LLMs. They start off ok, but become much more interested in continuing the text they've already translated, rather than looking back to what it is they're meant to translate. So they drift off course as the translation gets longer.

[-] XLE@piefed.social 1 points 1 month ago* (last edited 1 month ago)

General purpose LLMs' failure to do a task like translation must be very funny for their investors. Even the more translation-gocused ones seem to have issues.

[DeepL] translation is said to be generated using a supercomputer that reaches 5.1 petaflops and is operated in Iceland with hydropower.

In general, [convolutional neural network]s are slightly more suitable for long coherent word sequences, but they have so far not been used by the competition because of their weaknesses compared to recurrent neural networks.

The weaknesses of DeepL are compensated for by supplemental techniques, some of which are publicly known.

(ETA I need to edit my comments to federate them?)

[-] Brkdncr@lemmy.world 2 points 1 month ago

This wasn’t even an AI issue nor even a translation issue. They published an article that lacked sources, and still wasn’t good enough once sources were added.

[-] BladeFederation@piefed.social 2 points 1 month ago* (last edited 1 month ago)

Admitting their mistakes makes me want to read their articles more. If only Microsoft could bring themselves to do the same.

[-] the_crotch@sh.itjust.works 1 points 1 month ago

I wasn't sure about that article at the time, but it did inspire me to finally try out bazzite on a spare nvme and I found that a lot of my issues in games went away. Particularly fallout 4, the painfully slow loading screens between map changes are like 70% faster now. So I'm sticking with it for my gaming rig.

I never would have though running games through a translation layer could actually improve performance. Id heard a lot of people say so but I assumed it was just Linux devotees being fanboys. They were absolutely right.

[-] FinalRemix@lemmy.world 1 points 1 month ago

There's a mod to basically remove loading screens in Fallout 4. It "unlocks the framerate" when load screens are detected, and it functionally eliminates load screens. It's fucking insane that that's all the game actually needs. It's lile Bethesda put a goddamn "wait" command in just to slow the game down.

https://www.nexusmods.com/fallout4/mods/10283

[-] resipsaloquitur@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

AI is now the dog you blame for your flatulence.

[-] tidderuuf@lemmy.world 1 points 1 month ago

Next time I shit in my bosses coffee I'll blame AI. After all he required me to use it more.

[-] OwOarchist@pawb.social 1 points 1 month ago

Me: "Should I shit in my boss's coffee?"

ChatGPT: "This is probably not a good idea. Most people do not like shit in their coffee."

Me: "I really think my boss would like it."

ChatGPT: "You're absolutely right. You should definitely shit in your boss's coffee. He's sure to appreciate it."

(And then, when your boss is mildly irritated, show him this conversation.)

this post was submitted on 06 Mar 2026
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