Souls games, cod and most other FPS games namely the multiplayer, god of war, RDR2
I've never been a fan of the direction the Fallout series took after Fallout 2. FO Tactics and BoS aside, Bethesda's handling of Fallout 3 and onwards really didn't resonate with me.
As someone who enjoyed the story and RPG aspects of the earlier games, the shift to fast-paced shooter mechanics was off-putting.
Back in the day, getting my ass handed to me in Quake III, Half-Life, and Unreal Tournament wasn't exactly a barrel of laughs, just something to endure. Discovering turn-based combat where I could strategize and plan my moves, rather than relying on quick reflexes, made me actually enjoy gaming. The shift away from that gameplay style made the series lose its appeal for me.
I think there are two age groups of Fallout players. Those who started with the original games, and those who started with Fallut 3.
I'm young enough to have started with 3. I did go back and play the original two, and I absolutely see what you mean. New Vegas was somewhat better, despite still being a shooter, probably owing to the fact that it was written and designed by the remnants of the people who worked at Interplay when they made Fallout.
GTA5 and RDR2 are boring as shit.
All souls like games are just too much work, as are most metroidvanias. I just don’t have the energy or the time to spend on them.
Hogwarts Legacy: To be fair it is a big Openworld but it doesn't catch me. The Story is kind of lame the voice sounds a little bit too Much like a crappy TTS. I tried to finish it but I always stop after like 30minutes played.
The Witcher 3: Wild Hunt I dislike that the Openworld is like a movie. You don't need to think where you want to go, you just follow the little dots on your minimap until your are there. Its so utterly boring. I love the souls franchise, you see an NPC, walk up to her talk to her and write the important things down on your Notepad. To be fair, Wircher 3 looks absolutely beautiful after the recent patch.
Edit: I really really dislike Fortnite. Its highly overrated and it isn't even original.
Unless Pokemon counts, I don't think I have ever enjoyed a JRPG. I have zero idea what people see in these except weebs getting horny over anime girls.
I don't dislike it, it's brilliant, the epitome of SupergiantGames' beautiful craft, but I just can't play Hades, it released after I had already burnt out on Dead Cells, Curse of the Dead Gods, Grime, Enter the Gungeon, Blasphemous, Gunfire Reborn, and whatnot, I can't bring myself to play it because I had already explored the genre so many times...
Kingdom Hearts. I like action RPGs but KH is too weird and I don't dig the whole Disney crossover thing at all.
For games that are in genres that I'd actually play:
Final Fantasy 6 (3): I grew up with the NES, and when we got a SNES I got whatever games I could from the $20 bin at Toys R Us. I had some friends who were a bit better off that loaned me some games, and I eventually managed to get my hands on a copy of Chrono Trigger (as well as other RPGs like Breath of Fire), but when I borrowed FFIII from one of them I was just... underwhelmed. I didn't really care for the characters, it felt pretty slow initially, and I remember getting to a bit with a bunch of moogles in the party and I just put it down and never went back.
I've since tried to play it a few times here and there, but it never really manages to hook me... but people sing the praises of it high and low and I just don't really get it because I can't get over the hump.
The Witcher 1/2/3: I just really don't like the combat, honestly. I've tried playing all three, and managed to get enough time into them to appreciate the good bits (voice acting, story, quest lines) but the main meat and potatoes for me in a game are exploration and combat, and only one of those really works for me in those games. I had a better time in the first game, all things considered, because I guess I was willing to allow a bit of jankiness from an older game, but I bounced off Witcher 2 pretty quickly combat-wise, and didn't manage to get more than many 1/3 to 1/2 way through Witcher 3 before I just admitted that I wasn't having fun.
Persona 3: I got into the games with P4G on my Vita, so part of this is 'going backwards is hard' in terms of QoL improvements and what not. But I also played the PSP port of Persona 2 (whichever one was actually ported in English) and had a good time (not so much with the PS1 version of the one that didn't get the English PSP port... that one was rough) so I guess its just the game didn't resonate with me as much as the other ones did... Maybe it was the characters or maybe it was the cuts that were made for the P3P version of the game, but it just didn't hit the same.
Otherwise, a lot of military-style FPS games (stuff like Halo or Destiny or Timesplitters or even Goldeneye 64 are/were fun), the more recent sports titles (up to the Dreamcast/PS2 I was fine with them, but more realism doesn't do anything for me), and stuff like MOBA or visual novels or 'walking sims' or battle royale or whatever those asynchronous horror games just don't tick the boxes for me in terms of what I want from a video game.
The ones you mentioned, as well as:
- GTA V - I disliked the characters, story was uninteresting, and gameplay felt like a downgrade from GTA IV; graphics were the main attraction there, and that's not enough for me
- Borderlands - my fastest "nope, not for me" game I've played; I don't like loot in games, and that's basically the entire point of the game
- Skyrim - found it very bland coming from Morrowind; side quests weren't as interesting, which is pretty much the entire reason I liked Morrowind
- any competitive FPS (Apex Legends, COD, etc) - I play most games once the get the story, mechanics, etc
Dark Souls 3 and only Dark Souls 3. I love Dark Souls 1 and 2, Elden Ring, Bloodborne is my favorite game, and Sekiro. But Dark Souls 3 is just so boring and unfun. Even the ingame world feels uninterested in this game, (because it kinda is over the whole age of fire thing.) Everything is gross and brown it just makes exploring kind of icky. DS1 had a good balance of gross and majestic locations and enemies. DS2 suffered from too few monsters and too many generic armored knights, and locations felt too clean and empty.
It feel like this game does not like you to diversify your build. Armor is basically cosmetic, and offers very slight damage protection. Poise sucks, and is basically removed, so making a tank build kind of sucks. Its so damn fast and doesn't give you a ton of options like Elden Ring does. DS3 is certainly the most actiony of the action rpgs, and idk, I'd like more rpg. I remember watching a video about how playing these games at level 1 is the intended and best way to play. I can kind of see that, I think that discredits a lot of the rpg elements in these games. I always saw permadeath runs as the more fun way to play, especially in DS2, that game was like designed to be run as an arcade game.
The game also feels like it rides on nostalgia pretty hard. Anor Londo? Thats here. Andre? He's here. Firelink Shrine? Thats here, too. Artorias? There's a whole cult trying to cosplay as him. I actually think DS2 handled this sort of thing better, it being so far it the future from DS1 that most characters and places from 1 are only legend or ancient history. I think it gave 2 a sense of discovery, even if DS2 certainly has much less coherent lore lol.
There are good things in this game. The dlc is fantastic. Certain areas look downright stunning, often helped by the muted color palette. A lot of the bosses are fun when you use the correct play style for them. Pontiff Sullivan or Champion Gundyr is my favorite boss on my most recent playthrough, but I haven't gotten to Gale, the Twin Princes or Midir yet.
Outer Wilds: too boring for me.
RDR2, Horizon series, probably many more others I don't even remember: a lot of busywork in an empty uninteresting giant open world.
Souls-like: I understand why people like them but it's not the kind of challenge I like.
Star Wars anything, Shadow of Mordor, Hogwarts Legacy: couldn't care less about the setting.
I think these are about it for "generally liked" kind of games. There's some more about less popular stuff but in general this is it.
Star Wars anything
How would you know unless you've played them? I highly doubt you've played every Star Wars game.
Don't Starve I already can't stand Tim Burton's style, and I really can't get over the similarities to try to enjoy this game, even though one of my autistic special interests is open world survival crafting games.
Fallout 4 Seems like a perfectly fine FPS, very much not a Fallout game. Leans far too heavily on action and not enough on the RPG elements.
GTA 5 If GTA were a candy, GTA 5 would be a bucket of that candy. It's fine if you really really really like that candy, but if you're just not THAT obsessed with the candy, it can get a bit tiring. Having three people with different stories and event going on felt like I never spent enough time with one character to REALLY get into their development. I'd rather see them innovate than just do MORE GTA
Outer Worlds Boring af
Outer Worlds should not be confused with Outer Wilds. Outer Wilds is one of the best games ever because it's the best execution of it's genre.
Skyrim, Limbo, Stardew Valley.
Dragon Quest XI - I am a huge fan of the 8-bit and 16-bit DQ games. But I just couldn't get into DQ11.The atrocious music probably didn't help.
Assassin's Creed Origins the gameplay started getting repetitive very quickly. Even though I liked the ancient Egyptian settings and the beautiful graphics, I couldn't follow the nonsensical plot.
Burnout Paradise - this game is unplayable. You have to either look at the mini-map the entire time, or memorize the map.
First person games
I think Portal is the only one I'm fine with, probably because there's not as much action. First person puts me on edge and not in a way that I really appreciate. I also really like to be able to see the character in general.
To that end I also don't really like horror games, but I don't think that's as divisive an opinion.
Dave the Diver. I tried it but got it refunded. I'm certain if I had kept it, I would've regretted it. It's not relaxing or cozy, even early on. As someone sick who believed the "relaxing" hype, I was incredibly disappointed.
Afterwards, I even randomly saw a streamer just ragequit the game live because he couldn't stand more easy, slow puzzles. That just confirmed it for me.
The Tomb Raider remake series.
At their best, the originals were about a hyper-competent adventurer who always had a plan and was unapologetically confident. She was like Xena and Indiana Jones combined.
It was already a pretty tired cliche at the time to make a gritty origin story when the first game came out. We got an uncertain, untrained, and unprepared Lara with a whimpering attitude.
By the third game they tried to act on the feedback about this, but instead of something closer to the original, she became Rambo, covering herself in mud, hiding in the shadows, stealth killing hordes of enemy soldiers.
I think the Uncharted series did what Tomb Raider remake series should have done.
Nier Automata,
I thought it was a bad pretentious story with a bad gameplay
The music is good tho
I can't think of a large open world game I liked. Skyrim, RDR2, the new Assassin's Creeds, Biomutant, Horizon Zero Dawn, GTA5. I feel like they sacrifice the story to fill a world with so many random side quests that it seems like I'll never be able to finish it. I miss games that I could complete in less than 25 hours of playtime.
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