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wizards #1 rule (lemmy.blahaj.zone)
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[-] Deestan@lemmy.world 18 points 5 months ago

Eagerly waiting for Tactical Breach Wizards to release...

[-] OrnateLuna@lemmy.blahaj.zone 16 points 5 months ago

Me playing baldur's gate and then having no spell slots for the next encounter

[-] xkbx@startrek.website 18 points 5 months ago

Reclass everyone to sorcerer / wizard - panic at fire immune bosses - ??? - win game

[-] dejected_warp_core@lemmy.world 6 points 5 months ago

Thanks for the Champions of Krynn flashback. 12-year-old me used to love exploiting the item duplication save glitch; the game was practically over once I found a wand of fireball. Character classes were irrelevant after that.

Kobolds? Fireball. Zombies? Fireball. Draconians? Absolutely use fireball. Paladin death knight lich? Believe it or not, fireball.

[-] moshtradamus666@lemmy.world 13 points 5 months ago

I'm enjoying all that wizard posting.

[-] skillissuer@discuss.tchncs.de 13 points 5 months ago* (last edited 5 months ago)

just call for close dragon support

don't have to clear a room if there's no room

[-] brokenlcd@feddit.it 8 points 5 months ago

Nah just cast ZE GREAZE as soon as the door opens; you'll be fine

[-] bmsok@lemmy.world 4 points 5 months ago

Cast CROPDUST and watch in delight as the room evacuates due to the stench emanating from your festering bowels.

[-] FilthyShrooms@lemmy.world 7 points 5 months ago

Unfortunately your party was following the first step. Its their fault for rolling well on initiative, time to fire away

[-] TwoBeeSan@lemmy.world 6 points 5 months ago

"I was a wizard the whole time"

Did they survive somehow? Scorching ray go brrrrrrr

[-] Lemjukes@lemm.ee 5 points 5 months ago

By Terry Goodkind

[-] mindbleach@sh.itjust.works 3 points 5 months ago

Doors and corners.

Both will be blown clear off the building if you aim right.

this post was submitted on 14 Jun 2024
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