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submitted 2 months ago* (last edited 2 months ago) by thelastaxolotl@hexbear.net to c/games@hexbear.net

12 years ago the best indie game was released

FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet. The player must guide the spacecraft through eight sectors, each with planetary systems and events procedurally generated in a roguelike fashion, while facing rebel and other hostile forces, recruiting new crew, and outfitting and upgrading their ship. Combat takes place in pausable real time, and if the ship is destroyed or all of its crew lost, the game ends, forcing the player to restart with a new ship.

The concept for FTL was based on tabletop board games and other non-strategic space combat video games that required the player to manage an array of a ship's functions. The initial development by the two-man Subset Games was self-funded, and guided towards developing entries for various indie game competitions. With positive responses from the players and judges at these events, Subset opted to engage in a crowd-sourced Kickstarter campaign to finish the title, and succeeded in obtaining twenty times more than they had sought; the extra funds were used towards more professional art, music and in-game writing.

The game, considered one of the major successes of the Kickstarter fundraisers for video games, was released in September 2012 to positive reviews. An updated version, FTL: Advanced Edition, added additional ships, events, and other gameplay elements, and was released in April 2014 as a free update for existing owners and was put up for purchase on iPad devices

Synopsis

The player controls a spacecraft capable of traveling faster-than-light (FTL). It belongs to the Galactic Federation, which is on the verge of defeat in a war with an exclusively human rebel faction, simply called the Rebellion. The player's crew intercepts a data packet from the rebel fleet containing information that could throw the rebels into disarray and ensure a Federation victory. The goal is to reach Federation headquarters, waiting several space sectors away, while avoiding destruction from hostile ships or by the pursuing rebel fleet

Development

FTL is the product of the two-man team of Subset Games, Matthew Davis and Justin Ma. Both were employees of 2K Games's Shanghai studio, and became friends during their tenure there, playing various board games in their free time.

Davis had left 2K Games early in 2011, and after biking through China, returned and joined Ma, who had also recently quit, and began working on the core FTL game. They agreed they would spend a year towards development and if their efforts did not pan out, they would go on to other things. Following the success of the game, the pair began work on their second game, Into the Breach.

The idea for FTL was inspired by tabletop board games, such as Battlestar Galactica: The Board Game, a 2005 space roguelite computer game released by Digital Eel, Weird Worlds: Return to Infinite Space, and non-strategic video games, such as Star Wars: X-Wing, where the player would have to route power to available systems to best manage the situation.

Unlike most space combat simulation games, the beginning idea was the player being captain rather than a pilot according to Davis, and to make "the player feel like they were Captain Picard yelling at engineers to get the shields back online", as stated by Ma. The intent of the game was to make it feel like a "suicide mission", and had adjusted the various elements of the game to anticipate a 10% success rate of winning the game.

The permanence of a gameplay mistake was a critical element they wanted to include, and gameplay features such as permadeath emphasized this approach.

Only as they neared the August 2011 Game Developers Conference in China after about six months of work, where they planned to submit FTL as part of the Independent Games Festival there, did they start focusing on the game's art. The game was named as a finalist at the IGF China competition, leading to initial media exposure for the game.

The additional attention to the game forced them to extend development – what would be a two-year process – and thus they turned to Kickstarter in order to fund the final polish of the game as well as costs associated to its release, seeking a total funding goal of $10,000. Subset games was able to raise over $200,000 through the effort. FTL represents one of the first games to come out from this surge in crowd-funded games, and demonstrates that such funding mechanisms can support video game development.

With the larger funding, Subset considered the benefit of adding more features at the cost of extending the game's release schedule. They opted to make some small improvements on the game, with only a one-month release delay from their planned schedule, and stated they would use the remaining Kickstarter funds for future project development.

The additional funds allowed them to pay for licensing fees of middleware libraries and applications to improve the game's performance. Additionally, they were able to outsource other game assets; in particular additional writing and world design was provided by Tom Jubert (Penumbra, Driver: San Francisco), while music was composed by Ben Prunty.

Prunty wanted to create an interactive soundtrack that would change when the player entered and exited battle; for this, he composed the calmer "Explore" (non-battle) version of each song, then build atop that to create the more-engaging "Battle" version. Within the game, both versions of the song play at the same time, with the game cross-fading between the versions based on action in the game.

One of the highest tiers of the Kickstarter campaign allowed a contributor to help design a species for inclusion in the game. One supporter contributed at this level and helped design the Crystal.

FTL: Advanced Edition

FTL: Advanced Edition adds several new events, ships, equipment and other features to the existing game. This version was released on April 3, 2014 as a free update for FTL owners, and as a separate release for iPad devices, with the potential for other mobile systems in the future. A new playable species, the Lanius — metallic lifeforms that reduce oxygen levels in any room they are in — were introduced.

Subset Games has stated that they would not likely create a direct sequel to FTL, though future games they are planning may include similar concepts that were introduced in FTL. Their subsequent game, Into the Breach was not funded through Kickstarter and it is unlikely that they will use the platform in future, as they have raised enough money through sales of FTL to fund future projects.

Megathreads and spaces to hang out:

reminders:

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  • 💙 Hexbear’s algorithm prioritizes comments over upbears
  • 💜 Sorting by new you nerd
  • 🌈 If you ever want to make your own megathread, you can reserve a spot here nerd
  • 🐶 Join the unofficial Hexbear-adjacent Mastodon instance toots.matapacos.dog

Links To Resources (Aid and Theory):

Aid:

Theory:

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[-] FunkyStuff@hexbear.net 8 points 2 months ago

I enjoyed Lady Vengeance. Beautiful movie, nice pacing and lots of interesting and memorable characters. It had a few clever Park Chan Wook tricks that I always enjoy. Felt like a satisfying way to bring the Vengeance trilogy full circle. However, I will say that it confirms my theory that the 2000s were the worst decade for film, because making the movie slowly fade to a bleak, muted black and white with some color highlights is such a 2005 move. Felt a bit hard to take the bitter-sweetness of the ending seriously with how washed out and dead the visuals were in the third act, especially after the revenge scenes.

[-] MF_COOM@hexbear.net 8 points 2 months ago

I fucking hate it here. Nape this whole place gd feel like you need a CW just to walk around in public in the western world

[-] GalaxyBrain@hexbear.net 8 points 2 months ago
[-] SoylentSnake@hexbear.net 8 points 2 months ago

c'mon, Soylent. it's literally just "hey ex-lovers name. how are ya?" no reason to clam up with anxiety, mane.

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[-] MF_COOM@hexbear.net 8 points 2 months ago

No justice snow peas

[-] blight@hexbear.net 8 points 2 months ago* (last edited 2 months ago)

Not mainly Crushposting:

[names are fake]

  • I've been hanging out a lot with my friend Alice lately and we're having a lot of fun.
  • My friend Bob is hosting a small party where Alice is not invited.
  • I think Bob and Alice would get along great, they just haven't had a chance to hang out much.
  • Me and Alice are going to hang out a while before the party. I would feel like shit if I am forced to make up an excuse about where I'm leaving. She knows I barely have any plans usually.
  • Alice most likely doesn't have other plans that day, and I want to ask Bob to invite her. Since most of the other invitees have +1's, Bob might assume that me and Alice have a thing.
  • But Bob also already knows I have a big crush on Carol. Bob would think it's weird that I ask to invite Alice but not Carol. Bob would think it was even weirder if I ask to invite both Alice and Carol.
  • Sure, I might also have a small crush on Alice, but that's not why I want to invite her, I just don't want her to be left out alone. (Meanwhile Carol is usually busy, I wouldn't worry about her.)
  • I like Bob. I like Alice. I like Carol. I have zero reason to believe any of them wouldn't get along. I just wanna grill for god's sake!

Next time I'm going to build my own party with blackjack and hookers.

[-] infuziSporg@hexbear.net 7 points 2 months ago* (last edited 2 months ago)

Somebody needs to tell me which is a bigger deal: if a person BLASTS something, or if a person SLAMS something.

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[-] Wmill@hexbear.net 7 points 2 months ago

I've disabled my hexbear-retro number thing, now I'll be able to post like a real sigma external validation means nothing to me now kirby-dance

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[-] Wmill@hexbear.net 7 points 2 months ago

commiku I remember playing the miku games back on the psp in high school. Imported them and had to get used to X and O being switch but they were pretty damn fun. Back then barely anyone knew about Ms Hastune so having to explain it to friends was tough. I like to think with my support she went on to make minecraft pika-pickaxe

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[-] hexaflexagonbear@hexbear.net 7 points 2 months ago* (last edited 2 months ago)

Saw some linkedin post about pandas still being "more popular" than polars and pyspark (with downloads as a metric). And, like, okay? Obviously? Even professionally most data tasks aren't at scales where you need a very specific type of memory efficiency, or where you need a cluster for data manipulations. Also... obviously the library present in the other two library's requirements gets more downloads.

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[-] GeorgeZBush@hexbear.net 7 points 2 months ago

BREAKING: taking photos of the moon with a camera is FUN

[-] keepcarrot@hexbear.net 7 points 2 months ago

I'm dreading the conversations at work today

[-] jimmyjohnsandwichsix@hexbear.net 7 points 2 months ago
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[-] CocteauChameleons@hexbear.net 7 points 2 months ago

Oh my god you are a moderator and also a curator for industrial and minimal wave on rate your music how sexy

[-] stigsbandit34z@hexbear.net 7 points 2 months ago

Hi, friend – please, please, please read this message. I am getting really worried and need you to see this immediately. For months, polls have shown me locked in a statistical tie with my Trump-endorsed opponent, Sam Brown. Now, the GOP and outside groups are flooding Nevada with tens of millions of dollars – and my lead is shrinking. Tight margins are risky in any election, but in a race as competitive and high stakes as this, it could be catastrophic. Will you split $10 or whatever you can between my campaign and Adam Schiff right now to help me fight back and secure a victory in this must-win battleground race? Republicans are absolutely thrilled to see this news. The GOP came incredibly close to flipping Nevada red last time, losing by just 0.77% of the vote. They have drastically intensified their efforts to unseat me, and with every dollar they pour into Nevada, they get one step closer to finally flipping my seat, the state, and the Senate red. The clearest path to the Senate and White House counts on Nevada, so we can't take any of this information lightly. All I’m asking for is your help. Please split a donation of $10 between my campaign and Adam Schiff to help me win in Nevada and defend our Senate majority from MAGA Republicans. If you've saved your payment information with ActBlue Express, your split donation to Jacky Rosen and Adam Schiff will go through immediately:

Dems have captured my personal email following Bernie’s 2020 run. I think it’s time to say goodbye 😔

[-] Goblinmancer@hexbear.net 7 points 2 months ago

Single player Eldar harlequin/aspect warrior warframe type game without the grind when GW.

[-] Weedian@hexbear.net 7 points 2 months ago* (last edited 2 months ago)

damn I love FTL, if you played it way back when check out the multiverse mod it adds an insane amount of new content

one of the best game soundtracks ever too

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this post was submitted on 14 Sep 2024
116 points (99.2% liked)

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