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Sneks rule (slrpnk.net)
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[-] quantenzitrone@lemmings.world 1 points 46 minutes ago

if her eyebrows and -lashes were snakes, it would've probably been described in the stories

[-] Track_Shovel@slrpnk.net 46 points 2 days ago

I'm more interested in her den of vipers....

[-] BenReilly97@lemmy.world 26 points 2 days ago

You mean her Chamber of Secrets?

[-] Dunstabzugshaubitze@feddit.org 17 points 2 days ago

her house of slitherIN?

[-] Track_Shovel@slrpnk.net 6 points 2 days ago

God damnit - that's good

[-] CitizenKong@lemmy.world 5 points 2 days ago

Why do you want to give her parseltongue?

[-] MeDuViNoX@sh.itjust.works 29 points 2 days ago
[-] Johanno@feddit.org 19 points 2 days ago
[-] ICastFist@programming.dev 5 points 2 days ago

Challenge level: 15

Peace was never an option: Each goose strand of the Megoosa will attempt to steal or disarm the weapons of any enemies in melee range, up to 5 times per turn. On a success, the goose captures the weapon and uses its damage against the previous owner. On a failed roll, the strand causes 3d4 physical damage.

HONK!: Up to 5 goose strands may honk loudly as a reaction to any spellcasting happening within 60 feet of the Megoosa. Spellcasters within range must pass a DC 15 Wisdow Save or have their spell fail, expending the slot. For every 5 feet closer to the Megoosa, the DC increases by 1

[-] HootinNHollerin@lemmy.world 31 points 2 days ago
[-] SsxChaos@lemmy.ml 14 points 2 days ago

I heard it makes you hard

[-] AceQuorthon@lemmy.dbzer0.com 4 points 2 days ago

Baby Snakes

[-] jabathekek@sopuli.xyz 3 points 2 days ago

all of them are giant demodex

this post was submitted on 14 Oct 2024
375 points (98.4% liked)

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