Okay cool, but what about the games you've already had out for like a year?
Like, idk, ff7r2 on PC?
Okay cool, but what about the games you've already had out for like a year?
Like, idk, ff7r2 on PC?
They need to wait for that contract to expire.
Me along with 3 other Xbox players are still waiting for FFXVI :(
I, along with 3 the other PS5 players who played it, want you to enjoy it too.
I'm close to the end on PC, and I enjoyed it a lot more than I expected. FFIV-FFX are some of my favorite games of all time, but I really didn't like XII-XV.
There are plenty of things I could criticize, and it's by no means perfect. But altogether I've had a good time with it.
I’m FFXIII fanboy and the game gets bad rep so apologies for this uninvited tirade.
If you didn’t give XIII a proper shot then please do. FFXIII battle system is extremely unique and although you have to waddle through 20 hours of tutorials it gets sublime and feels really natural by the second half of the game. That story while cheesy can be as serious as Shin Megami Tensei at times, with people doomed to be trapped between divine powers. Main characters decide not to eat their shit and go against all odds to one of the better soundtracks in series. It all happens along a corridor but the sense of scale does not suffer from it. Sequels to FFXIII are awesome too.
I've beaten XIII twice, so I know it well. I don't hate it, but I don't love it either. My main criticism of XIII is it suffers from a lack of sense of place. It feels like a disjointed series of unconnected environments, and there's no sense of a cohesive world that you're exploring and learning about.
Lightning is on a train. Where does it come from? Where does it go to? We'll never know. Now we're in a crystal ice cavern. Now we're in a dense forest. Now we're inside an airship. Now we're at an amusement park. There is no sense of how these places relate to one another or how they're connected, and that dramatically impacted how engaged I was with the story.
The battle and hunt systems were the more enjoyable parts. The worldbuilding was lackluster bordering on non-existent. I also really dislike... actually, the whole cast. I don't think there's a single character I like. I dislike Sazh the least, if I had to choose.
But I still finished it. Twice. XV was the only main series game that I disliked to the extent that I didn't see it through.
To each their own. I know a lot of people were disappointed by XVI, and again, I could criticize a number of aspects of it. But overall, I've had more fun than I've had with an FF game since X.
I've been curious about trying XV for a while, but your comments could've been written by me, and now I know I need to try XV. Thank you!
(Special shout-out to that dude who defended XIII by saying the sequel makes it worth it. I'm still mad over that argument. If I hated the first game, why should I pay money for a chance to like it's sequel?)
To be clear, I'm enjoying XVI, and XV was the one game I disliked so much I dropped it. But try either one! Different people may like different games, and that's fine.
As far as XVI goes, my main gripes are that combat is pretty slow until you've unlocked three sets of abilities, and it relies just a little bit too heavily on its Game of Thrones inspiration. But once combat gets going, it feels really good. You can dodge or parry almost every attack in the game, and it feels pretty badass to get right in the enemy's face and have them not be able to touch you because you've learned the moveset.
I gave FFXIII 3 shots, putting in over 40h in total. The farthest I got was about halfway through, two years ago. I hated the game so much, that I actually stopped playing games altogether for like three months. It was completely miserable. I'm a certified FFXIII hater.
Fair enough, it’s a very divisive game for sure.
I liked the magic system a lot more than XV (where I felt like I could never use it). That's the one thing I remember from it.
Square Enix games are so restrictive. They feel like I'm being forced to do everything I'm doing. Extremely linear
Just Cause?
Developed by Avalanche Studios, but published by Square Enix, as far as I'm aware
Are....are they realizing that console exclusivity is fucking stupid? Finally? Is it happening.gif?
...ok? Why would they not?
Because Sony had previously paid them not to.
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
Comments.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities: