45
submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] imPastaSyndrome@lemm.ee 17 points 3 days ago

Wow it really is ugly in a AI way. Congratulations really humans!

[-] caseyweederman@lemmy.ca 1 points 3 days ago

Hey, really Geiger

[-] CluckN@lemmy.world 9 points 3 days ago

I know a game is good when their only advertising points are no AI, no blockchain, no NFTs, no deadly poison, and no lootboxes.

[-] KairuByte@lemmy.dbzer0.com 3 points 3 days ago

They didn’t mention no poison

[-] Bougie_Birdie@lemmy.blahaj.zone 8 points 3 days ago

Y'know, the prickly thing about using AI for these things is that it seems to be fairly difficult to accurately accuse or deny that it was used.

Like, people see a trailer or a still and there's something uncanny about it, so AI is the first thing people reach for. It's kind of like the early days of Photoshop, people get dragged into debate that boils down to "look at the hands" or "check out these pixels." But at the end of the day, identifying AI is all about the vibes (read: not a super accurate methodology)

And then on the flip side, if you're defending your work against an accusation that you used generative AI, the only defense is, "trust us, bro," and that's not much of a defense either.

For what it's worth, I don't think the trailer or the selected stills are works of AI. The trailer looks like the union of hyperrealism and stop motion that always bleeds into the uncanny for me - and it has for as long as we've been using graphics to tween stop motion frames.

I guess we really let the cat out of the bag with AI

[-] Chronographs@lemmy.zip 5 points 3 days ago

Like with photoshop there’s definitely some AI content that’s unmistakeable but the good stuff gets really hard to tell.

[-] stinky@redlemmy.com 3 points 2 days ago

Looks like the cat got bird boxed

[-] SplashJackson@lemmy.ca 2 points 3 days ago

Neither does Wolf3D

this post was submitted on 17 Dec 2024
45 points (90.9% liked)

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