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for me its dragon ball z. i've always wanted a good 3d open world dbz action rpg kind of game, but it's just never been done to its full potential. the closest we've gotten in my opinion is dragon ball z kakarot, which has great DBZ fighting game style fighting, and tries to incorporate it with an open world with rpg-light type features, but the world and rpg elements are just so uninspired and poorly done. they don't really blend well with the fighting segments either, it feels like all of the 'open world' is more of just a 3d overworld with minigames

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[-] AdmiralDoohickey@lemmygrad.ml 7 points 6 days ago* (last edited 6 days ago)

A Symphogear rhythm character action game would be pretty fun

[-] Tom742@hexbear.net 4 points 6 days ago

The GBA Dragonball RPG’s are solid

[-] tombruzzo@hexbear.net 5 points 6 days ago

We need an updated Mashed with better physics. A game like that would thrive on the switch

[-] CliffordBigRedDog@hexbear.net 5 points 6 days ago

The text games were fun but i would sell my left ball for a crpg set in glorantha

[-] ZeroHora@lemmy.ml 4 points 6 days ago

The MMORPG of dragon ball had some of your ideas but had all the problems of a MMO of 2010. I genuinely think that the basis of the MMO: years after the end of Z the human + saiyajin became the norm on earth, is a good background for a RPG.

In the same vein of open world RPG I think Naruto could be really good, Naruto has some good dumb rules of the universe(that the author ignore) that could be translated to RPG elements for a character creation. Like the element of the chakra(earth, fire, water, wind), fighting style(ninjustsu, taijustu, genjutsu), Kekkei Genkai, the contracts for summoning(different animals, weapons, mythical creatures), the ninja ranks, the level of the missions, the different villages for different backgrounds and differents clothing styles, etc

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[-] vegeta1@hexbear.net 3 points 6 days ago

Terrordome. With all the horror characters fighting each other mortal kombat style. Now copyright on the other hand.....

[-] Yeller_king@reddthat.com 2 points 6 days ago
[-] JayTreeman@hexbear.net 1 points 5 days ago

Multiple properties need an RPG that takes place before or after the main events. Keep the stakes relatively low. Meet characters that might show up in the future, but not any of the main cast. Also making sure that you can't become too powerful, so there's no reason the main characters wouldn't hear of you. More escape vs power fantasy. This could work really well with a Dragonball or atlab, or even a marvel mutants type thing. I just want to exist in the universe.

[-] GeeDubHayduke@lemmy.dbzer0.com 1 points 5 days ago

I'd like to see a Wheel of Time adaptation done like The Elder Scrolls. You could be Aiel or Aes Sedai, Ashaman or Seanchan. Be from Camelyn or the Stone of Tear. But, based on the way they did the tv show, it would be a fucking MTX nightmare.

[-] MLRL_Commie@hexbear.net 1 points 5 days ago

Probably the redditor answer but anything based in the Avatar The Last Airbender universe. Like a rogue-like to make it not immediately overpower-y to be the Avatar. Think Hades. Like imagine basically Speedrunning as the Avatar and trying to take down some powerful Anti-Avatar god. Make it really feel fulfilling to learn the methods so that you can use powers aside from your starting base tribe and end up a fuckin lava/flying after dozens of hours of playtime. Fuck that'd be cool. It'd give some good reasons for some cool "recurrence" themes too of enemies from different nations coming to power and needing overthrown and how the grunts would look.

I'm ranting but I've wanted something like this for a while, and after playing Hades, the formula just seems perfect

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this post was submitted on 24 Jan 2025
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