4
  • Global VR headset shipments fell 12% YoY in 2024, marking their third consecutive year of declines due to the continued weak consumer demand.
  • Meta continued to dominate the global VR market in 2024, capturing 77% of the shipments.
  • In Q4 2024, the availability of the Meta Quest 3S boosted Meta’s market share to 84%.
  • Shipments of Apple’s Vision Pro declined in Q4 after the initial hype. However, its enterprise sales saw an uptick.
  • The global AR smart glasses market faced challenges in 2024, but we expect that the integration of AR and AI, along with new market entrants, will drive over 30% YoY growth in shipments through 2026.
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[-] randomname@sh.itjust.works 1 points 2 weeks ago

the vision pro is the most laughable excuse for a product i've ever seen, over 3000 dollars for a VR headset that cant play games and cant connect to a PC is insane. its a glorified web browser that makes your face sweaty.

[-] Ledericas@lemm.ee 0 points 2 weeks ago

like AI, corportions are obssesed with pushing a product onto consumer where theres no demand.

[-] REDACTED@infosec.pub 0 points 2 weeks ago* (last edited 2 weeks ago)

There is demand, but there are no truly great headsets. Vision can barely match quest and quest has way more contect, but it's heavy and they seem to be slowly dropping PCVR support and I'm really not that interested in mobile apps, doesn't even have google earth. HTC seems out of the game. Valve might come up with something in the future, but for now it's just.. barely an improvement in video quality from my PCVR headset from like 8 years ago.

I hope China enters the VR competition

[-] CrowLady@lemmy.world 1 points 1 week ago

Bit late to the party but there's Pico if you want China to enter VR competition. I changed from Quest 2 to Pico 4 Ultra and I don't regret it. Almost all the games I had on the Quest are also available for Pico and if that is not enough there's still the possibility to use it as PC headset.

[-] DontNoodles@discuss.tchncs.de 0 points 2 weeks ago* (last edited 2 weeks ago)

I'm really sad VR went the way it did over the past decade. I was blown away with the simplicity and affordability of it when Google Cardboard launched. The standalone VR devices of today could have been just our current phones put inside head mounted brackets: easily available to most of us for cheap.

Besides gaming, VR has loads of cool educational uses. I find myself repeatedly going back to Google Earth VR on my Vive just to explore (both in 3D and street view mode) random places that I might never visit in real life.

[-] BlameTheAntifa@lemmy.world 1 points 2 weeks ago

Meta ruined it. Just poisoned the entire industry. Short of Valve stepping back into the ring, I see the tech shriveling until Apple glasses finally launches in 2099.

this post was submitted on 19 Mar 2025
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