[-] Grangle1@lemm.ee 7 points 2 weeks ago

It's how the anti-fingerprint features in browsers like LibreWolf and Mullvad are supposed to work: make all copies of the browser appear the same, which means forcing some options in the browser settings, so that nobody sticks out. Brave chooses to do so by randomizing some of your browser fingerprint data, which really doesn't prevent you from standing out, it just means that your fingerprint info the trackers collect isn't going to be accurate.

[-] Grangle1@lemm.ee 7 points 2 weeks ago

Sounds like he's living up to his namesake.

[-] Grangle1@lemm.ee 7 points 2 weeks ago

So the first two seem to deal with throwing a capture item at a creature (wild pokemon) and/or releasing a character's own creature to fight it (essentially first seen in Legends Arceus, tossing a ball at a pokemon to aggro it and then fighting it with your pokemon). The third one is, as others have said, Mount transitions (at least in pokemon, also first seen in Legends Arceus if you only count ride pokemon; if vehicles are included I believe the first would be Sword/Shield). Though if vehicles are included Nintendo would have a hard time fighting that one. Vehicle transformation, especially in racing games, has been around forever.

[-] Grangle1@lemm.ee 6 points 2 months ago

Sounds like the community of every competitive (or coop campaign) multiplayer game I've ever been in. I prefer just to not play online multiplayer, I don't have the time (or disposable income) to "git gud" enough to be able to even stand a chance against all the obsessed people who pour hundreds of hours into it in the first month and drive everyone else out.

[-] Grangle1@lemm.ee 6 points 4 months ago

I'm a centrist but I lean slightly right, and I've used Linux for 15 years. There are plenty of conservatives who use Linux for the privacy and security advantages it offers. At least one of the Linux YouTubers I watch is quite conservative. That said, Linux dev communities don't tend to take kindly to conservative members voicing opinions while many allow left-wing opinions free rein, and some distro devs have openly stated they don't want conservatives using their software. They should either allow political opinions from everyone or nobody, IMO. I'd say preferably just leave politics out of it altogether, FOSS should be open to be used by anyone regardless of politics or any other factors.

[-] Grangle1@lemm.ee 6 points 7 months ago

Fire Emblem delayed their 30th anniversary game by two years. It sat, completed, on the shelf with no real proper explanation as to why. Instead they did a temporary release of the original 8-bit version of the first Fire Emblem on the eShop, when a superior version in essentially every way is available on the DS. If all they were going to do was release an original game on the eShop, the least they could have done was do a worldwide release of one of the games in the series that's still stuck in Japan. Then the actual anniversary game (Engage) finally released two years later, and... it's mid. Not bad, especially gameplay wise, but held back by a laughably cartoonish story, especially compared to its predecessor Three Houses. The mobile game Heroes has some better stories than Engage.

[-] Grangle1@lemm.ee 6 points 7 months ago

I used it a few times. Essentially having a one-click scan was nice, but I could never get it to properly update the virus definitions. Now I just run clamd, freshclam and clamonacc at startup. Uses a ton of RAM but then I don't have to worry about actually doing anything beyond that.

[-] Grangle1@lemm.ee 7 points 8 months ago

To clarify, instead of intent a better word may be knowledge. If the supplier knows that the user is going to use the tool for harm but gives the tool to the user anyway, then the supplier shares culpability. If the supplier does not (reasonably) know, either through invincible ignorance (the supplier could not reasonably know) or the user's deception (lying to the supplier), then the supplier is not culpable.

[-] Grangle1@lemm.ee 6 points 1 year ago

The only one I can find is TILVids, which has a few of the bigger Linux content creators but not much more than that. Content worth watching is really the one thing PeerTube is lacking, and that has to come from users, but that's really a catch-22. You need more quality content to bring in more users, but you need more users to provide that quality content.

On top of that, not many unique users are going to be drawn to a platform that can't provide avenues for monetization and which costs money to run on top of that, even with all the policies at YouTube all these creators whine about in every other video, which they only mostly whine about because it affects their monetization. So it's either live with YouTube's policies reducing your potential income or live with a negative income to set up or join a PeerTube instance: slightly reduced profit vs guaranteed loss. They'll pick the slightly reduced profit every time.

Even further, the ones who get kicked off of YouTube and need to find an alternative or care enough about "free speech" to branch out are... mostly niche creators, to put it politely, and the unique content they provide to these alternative platforms tends to discourage other creators who still have YouTube channels from syncing their channels from YouTube to PeerTube in order to not be associated with those more niche creators. Other platforms such as Rumble and Odysee have similar issues. That said, PeerTube does have an advantage over Rumble/Odysee in this regard, in that instances that want to avoid that type of content can moderate and set up their federation to limit that association, but at that point they may just find it too much effort to put into bringing in too small an audience to be worth it.

The Fediverse appears to work well enough for user generated content that doesn't take much effort or expense to provide, such as Twitter, Facebook or Reddit-type content, as the rise of Mastodon and Lemmy are showing, but when users have to put in the work and expense of publishing a video, the return on investment of PeerTube (in both money and views) compared to just staying on YouTube may just be too small to work.

[-] Grangle1@lemm.ee 6 points 1 year ago* (last edited 1 year ago)

Some favorites of mine:

Sonic (just about every game in the series): even during the "dark age of Sonic" ('06 through Unleashed) and in flops like Forces, the one thing the series has consistently gotten right is the music. Jun Senoe will rarely steer you wrong.

Ace Attorney (also the whole series): has it all - some fun melodies, tracks that fit the mood whatever it might be, great character themes, and just about every Pursuit theme is an awesome hype track.

Octopath Traveler (the original): I love the instrumentation, more wonderful themes for characters as well as locations, and the Battle II music has to be my favorite battle music in any JRPG ever. I'm a sucker for good string music.

[-] Grangle1@lemm.ee 6 points 1 year ago

Gave up on trying to find the last few shrines in TotK by myself and just dug up a guide because I want to finish the game with at least all the surface shrines found in a reasonable amount of time. Surprised at how many I missed that were practically right under my nose. They also love hiding way too many shrines in caves. I have 8 more surface shrines to go, then the decision of if I want to finish the sky ones since it's such a PITA to try to even get up to where they are in the first place. I do still have to farm a few Light Dragon parts and Sundelions to finish powering up a certain piece of gear, so I'll have to spend some time in the sky anyway, so maybe I'll go for the rest of the sky shrines while I'm at it.

[-] Grangle1@lemm.ee 6 points 1 year ago

BotW and TotK are a very different type of game from OoT. As others have pointed out, there are a lot of environmental mechanics to learn as well as how to find and use different types of weapons due to weapon durability. It's a much more open ended game than OoT where exploration is much more of a focus, whereas OoT is more story focused and has a more specific order to do things (which isn't 100% set in stone, as the whole Spirit vs Shadow Temple debate proves) that's still more straightforward than the newer games. I like both types of games, especially for both OoT and BotW/TotK being gaming masterpieces for their time, and the three of them are my top 3 Zelda games for sure. But if you don't like one or more of them that's perfectly fine. Not every game will appeal to everyone.

view more: ‹ prev next ›

Grangle1

joined 1 year ago