[-] Halasham@dormi.zone 5 points 2 weeks ago

Oct 1, 1949. Communist Party of China establishes the People's Republic of China.

Then there's the question of 'Is China still socialist?' which depends on what qualifies as socialist.

4

So, now that I've got the Boundary Herald I was considering outfitting it for raiding and seeing if I could make something formidable out of it like my Sentinel Interceptor. For the Interceptor I just used the Sentinel Cannon and the shield-leeching laser... for the Herald, unfortunately, the Sentinel Cannon isn't an option. So what do you use if not that?

I was thinking Positron Ejector and Cyclotron Ballista but it's been a long time since I've re-evaluated my choices so I'd like second opinions.

16

So, I've reached the Genetic Glitch objective... I'm in the Andalen Osaka system... the one the third gate takes you to.

I've found the light creature on the Planet of Light but hunting for every animal across an entire planetary body has never been my thing. I really don't want to do it for five planets (none of the others stand out as being able to spawn anom animals).

Where's the other anomalous animal and about what does it look like? Is it terrestrial or does it live in air, underground, or water?

4

Anyone found a way to silence the voices that taunt us frequently throughout the whole expedition?

I'm having a frustrating enough time of it, I don't enjoy NMS' early game, without this additional vexation.

13

Was just skimming the community and saw the recent Atlas Scepter post and it had me thinking;

I don't know much about multitools beyond there's several categories, put things I like most in the supercharge slots, and higher numbers in relevant stats are better... in other words the very basics.

My multi is primarily a weapon platform then a scanner and mining tool. So, what category of tool should I be looking for and what should I know about them? I do like the Runic Lens on the Atlas Scepter and noticed the Atlantid mutlis have it as well... could I move that onto a different mutli if/when I replace it?

9

So, I've managed to find an OK location for a base, not sure if I'll actually build it out yet, and rebuilt my freighter base but in the process I've put down a BeatByte Device, found it had ... something on it from the last time I was playing and realized I still don't know anything about music.

It'd be nice to have something playing in my freighter rather than just the ambient sounds from some of the things I've put in it but I remember how well trying to do it by stabbing about in the dark went last time. I'd rather not. So, anyone else not musically inclined? What do you do with the Beatbyte?

17

Just booted up the game again after a significant time away and figured I'd try doing something new; building a more robust base rather than something that's just practical.

Thing is I'm used to searching only on the basis of practicality. So, how do you find nice locations to build something aesthetically pleasing rather than just fit for purpose?

7
submitted 1 month ago by Halasham@dormi.zone to c/warframe@dormi.zone

Hello everyone;

I've found a melee weapon I've really been enjoying, the Tatsu Prime. However I don't have it's only stance mod, Wise Razor, and checking the wiki it's only obtainable through random transmutation or hunting Coolant Racknoids. Has anyone hunted this mod down recently? What's the grind like for acquisition? Any tips on doing so?

15
submitted 2 months ago by Halasham@dormi.zone to c/warframe@dormi.zone

Going on the advice I've gotten recently for getting the last few MR ranks I'm trying to vary my loadouts every so often and just remodded a weapon I enjoy but rarely use: The Javlok

I know it's not great but I enjoy it. I figured it'd be fun to hear what everyone's pet weapons are. What weapons, if any, do you keep around that aren't powerful but you enjoy them?

[-] Halasham@dormi.zone 9 points 2 months ago* (last edited 2 months ago)

Yeah, understanding how mods interact gets progressively more important as you go. I can explain how to make your weapons better, at least, quickly:

Each 'category' of damage is multiplicative to other categories while all mods within a category are additive to each-other. The categories are Base (ex Serration), Elemental (ex Stormbringer), Multi-Shot (ex Split Chamber), Critical (ex Point Strike & Vital Sense), and Faction (ex Bane of Grineer).

So, you could get the Arsenal to show you high numbers slapping all your elemental mods on a gun but it won't be as effective as using 1-2 of each category. So, make the combo element that hurts whichever faction you're fighting and use the appropriate Bane mod and you should cut through Sedna like you're back on Earth.

But there's more; There's several types of special mods that are only gotten from a few places:

  • Nightmare Mods: They give two positive effects. Nightmare mods tend to cost less mod cap and give less of the effect but getting two effects from one mod tends to be worthwhile (so long as both effects are good). They're only acquired from Nightmare Mode Alerts that show up in places you've already unlocked.
  • Corrupted Mods: Give a positive effect and a negative effect. The positive effect tends to be larger than you could get on a normal mod when maxxed out and for some weapons or warframes the negative has no or almost no impact (ex less fire rate on a gun with 1 shot magazine, you reload rather than be slowed by fire rate). You get these buy opening the Dragon Vaults on Deimos missions which will require Dragon Keys.
  • Galvanized Mods: Give a positive effect and a conditional positive effect (ex more crit chance for a few seconds after getting a headshot) these are extremely powerful mods but you can only get them from the Arbitration shop on relays, which uses Vitus Essence from the Arbitration gamemode as it's currency. You need to do every node on the star chart to unlock it.

You can use these various special mods to squeeze even more power out of your gear, but you'll likely need Forma to make best use of it all. And Orokin Catalysts.

15
submitted 2 months ago* (last edited 2 months ago) by Halasham@dormi.zone to c/warframe@dormi.zone

Hello everyone,

I've been trying to work through my remaining MR fodder. I've picked a few things off my remaining unmastered list and started trying to acquire them... only problem is these things have proven unexpectedly difficult/annoying to get. So, is there a resource somewhere to allow for quick differentiation based on ease of acquisition?

I've got few enough things on the list I could probably fit the set of all weapons I haven't mastered yet into 3-4 screenshots if that'd help.

Edit: Was asked for the screenshots:

Took a bit more than I thought. While I was at it also took a few of the other things that give MR:

I have Tatsu Prime & Citrine building but otherwise I think the screenshots show a pretty accurate listing of what I still need to put effort into.

19
submitted 2 months ago by Halasham@dormi.zone to c/warframe@dormi.zone

Just finished maxing out my Railjack Build and recalled that it at least appeared to be that Railjack was an underappreciated game mode.

So, does anyone like it now? How've you built your railjack? Do you use Lavos when doing Railjack or manufacture energy as-needed?

13
submitted 2 months ago by Halasham@dormi.zone to c/warframe@dormi.zone

Is there a way to stop the mad ramblings of Liches while I'm hunting them?

It's sometimes entertaining but there's too many Lich personalities that are just grating, and I've most definitely got one of those now while I'm just trying to get a new weapon to wring the MR from.

8
submitted 3 months ago* (last edited 3 months ago) by Halasham@dormi.zone to c/warframe@dormi.zone

Hello everyone,

Just did a few missions on the Zariman and remembered a post from here or back on the old subreddit talking about some people still never using Operator mode. So I figured it'd be interesting to hear what people think about it and how much they've invested into it:

  • Do you use Operator/Drifter mode any more than absolutely necessary?
    • If so do you prefer the Drifter or Operator?
  • How much effort have you put into your Amp(s)?
    • Have you built several with significantly different behaviors? [Ex one a flamethrower, one a grenade launcher etc]
  • Do you use Operator &/or Amp Arcanes?
    • If so which ones?
    • If so have you raised them to maximum rank?
  • What Focus School do you main?
    • Is it the school you started with?
    • How far into it are you?
  • Have you used other schools?
    • If so have you unbound anything from them?
  • What would you say your primary method of getting Focus is?
    • Do you like that method?
  • Compared to your main Warframe how effective is Operator Mode for you?
    • Compared to an average Warframe how effective is Operator Mode for you?
  • Is there any stand out utility of the mode for you?
  • What would you say your general opinion of the mode is?
[-] Halasham@dormi.zone 9 points 3 months ago

All the more reason to have primary base on a freighter.

[-] Halasham@dormi.zone 4 points 5 months ago

Shedu if fits my style nicely... maybe not always aesthetically but my gameplay style. It's a launcher, firing explosives but it does so at pinpoint accuracy so you can readily get headshots.

Feels so nice to use. Feels so painful to get though.

[-] Halasham@dormi.zone 10 points 7 months ago

In my experience;

The best grinds are those that you're either grinding multiple things at once. For example: Doing a mission that gives parts for something you want while also doing it as a Void Rift so you collect Relics (ideally also for Prime items you want). You would also, ideally, be leveling weapons simultaneously to these grinds to be grinding three things at once but as you go it gets harder and harder to have new weapons to grind.

There are a few grinds that are still very worthwhile even when they're not multi-grinds. Getting to max rank with Fortuna is one of them. Efficient grinding of Focus for the Operator (once you get it, and the Zariman) is another.

[-] Halasham@dormi.zone 5 points 7 months ago

Hm, now I wonder how a finely tuned fighter compares to a S-Class Sentinel ship in terms of combat ability.

[-] Halasham@dormi.zone 4 points 8 months ago

The #1 thing you'll need: A willingness to build in ways that you likely aren't already. That's about it. You may need to get new/different mods to do so or want particular weapons or frames but really you can turn most things into SP builds of varying effectiveness. If you're willing to stack all the multipliers and use precisely what the enemy is weakest to you can cut down most enemies reasonably well... missions that require you do to more than murder are still hard though.

[-] Halasham@dormi.zone 4 points 10 months ago

Haven't gotten around to trying it out much yet. Is it really that impactful?

[-] Halasham@dormi.zone 6 points 11 months ago

Fishonochi is very... chatty on the statue intercom. I might have to move him into Dagoth's room.

[-] Halasham@dormi.zone 4 points 1 year ago

Yeah, it can happen. (Un)Fortunately they can't equip them to make themselves more interesting.

[-] Halasham@dormi.zone 4 points 1 year ago

My Warframe posts are staying here. Would be amusing if the sub was turned into just a meta-sub discussing the pre-blackout sub... in the same vein as the new John Oliver fan clubs.

[-] Halasham@dormi.zone 5 points 1 year ago

Honestly, I was kind-of hoping that any reopening of the sub would be for knowledge categorization and collection to be brought here.

view more: next ›

Halasham

joined 1 year ago