[-] Jtskywalker@lemm.ee 2 points 5 months ago

Pretty much every day. I think it's because we have a limited capacity and for many of us our job requires us to mask to some degree and it just takes all of our energy, even if it isn't physically or even intellectually demanding. There's no reason I should feel completely drained and demotivated by just sending emails, but it is what it is.

I try to go somewhere quiet and lay on the floor or something. Or literally touch grass - get feet in the dirt, listen to the wind in the trees, that sort of thing. And stay away from screens for a bit. I'm still trying to find ways to help regulate my nervous system since I need different things on different days but those are some of the most effective for me.

[-] Jtskywalker@lemm.ee 1 points 5 months ago

I often do that too. Sometimes I literally lay on the floor. I'm becoming more and more aware of my limited capacity and I'm trying to figure out better ways to regulate it so I don't feel entirely zapped all the time.

[-] Jtskywalker@lemm.ee 2 points 7 months ago

I got the EIBOS one on Amazon. Not sure it is that different from the Sunlu and others that have been mentioned but it works fine for me. I had a very humid house, lile 60%+ in the summer. I had a lot of problems with petg and even pla before I got that box and none after. We just moved and new house is thankfully normal humidity, but I'm still using it

[-] Jtskywalker@lemm.ee 2 points 9 months ago

Oh sweet! I haven't heard of that one. I'll check it out

[-] Jtskywalker@lemm.ee 2 points 11 months ago

I do, I try to do as much creation as I can to exercise those skills, but having some prepared adventures to steal things from makes it a lot easier. Like going to the gym with a professionally made program before learning to write your own programming. And I don't want stuff so pre-prepared that I don't ever learn to make my own stuff - I'm not so much just running the pre-made stuff as I am dissecting it, trying to understand it, and taking what I like to plug into my game.

When I have prompt or encounter ideas I write them down in a notebook and flesh them out later, but a lot of the time when I sit down to prep it's hard to think of things out of thin air. I'm getting a lot better at creating new things and integrating things the more we play.

So yeah, any resources on how to better design stuff is very welcome too. I have watched a lot of the Matthew Colville running the game videos that have helped a lot (especially the "Prep Can Be Literally Easy and Actually Fun" video)

Something like Storycaster looks interesting. I have heard of some other story prompt / plot cards (Fabula and Narata) and I might look into those too... That kind of thing is exactly what I'm looking for. Something that can help me generate ideas to flesh out into encounters or side quests that I can keep in my GM notes and stick in different locations so when the players decide to go into the mountains instead of the forests I have a general idea of what might be there...

[-] Jtskywalker@lemm.ee 1 points 11 months ago

That is fantastic. That don't prep plots makes a lot of sense and is very helpful. I will bookmark these.

Thank you!

[-] Jtskywalker@lemm.ee 2 points 11 months ago

The Dungeon Alphabet seems great! I will add that to my list to check out.

Fire on the velvet horizon also looks interesting, but maybe a little intense for my current game. Kind of giving me some SCP vibes. Would be fun to run a Fringe-like campaign in a dark fantasy setting with these kinds of creatures. Reminds me of The Tales of Durand series, too, where when certain things happen, the world kind of starts to unravel and unbinds a lot of dark creatures and things.

[-] Jtskywalker@lemm.ee 1 points 1 year ago

How's the performance / system requirements compared to Debian 12 with xfce? I'm on pretty old hardware and lower system requirements was why I installed Debian over Ubuntu. I don't see CPU mentioned in the requirements on that link, just RAM and disk space

[-] Jtskywalker@lemm.ee 1 points 1 year ago

I thought so but I've only ever used it on taller TPU prints where I want them to basically be hollow so I've never seen it look quite like that!

[-] Jtskywalker@lemm.ee 1 points 1 year ago

Those look great! What is the top left one?

[-] Jtskywalker@lemm.ee 1 points 1 year ago

That's a good tip - I haven't tried that yet. I'll give it a shot next time I need something sturdy

[-] Jtskywalker@lemm.ee 1 points 1 year ago

Thank you! I really appreciate the advice.

view more: ‹ prev next ›

Jtskywalker

joined 1 year ago