Needless to say, people don't like you.
One wonders what he didn't fuck over there...
How the fuck could you know, just from a single picture? What, you know she isn't?
I've had mine for two years without burn ins
But putting any type of gameplay behind a paywall, that can have an effect on the competitive integrity of a game. And so we tried to mitigate that. We put heroes in the free battle pass; we created challenges to unlock some of the heroes.
It's incredible how one can learn to say the most idiotic things in a non-idotic way. Like speaking fluent corpo with a lobotomised brain.
A white FtM, fighting white privilege by killing children. That is what I managed to gather.
Hardly surprising and it fits the scenario: a relatively small indie dev studio with only small-mid sized games under their belt with leadership deciding to buy into one of the most expensive IP available. Now, not only do they have a publisher looming over their work but are also under serious financial pressure to perform as well as expectation of a huge fan base plus promising a AAA sized game.
The leadership simply bit off far more than they could chew and panic set in, resulting in cut corners everywhere.
End result was a predictable disaster. Could have been avoided with smarter/better leadership. Clearly they didn't think much of their dev team.
Are you suggesting that Socialdemokraterna is a fascists organization!?
Lmao, get out if here just stfu.
Yeah ok but these aren't fascists numbnut
The bug has been fixed
Mm, is that why Silent Hill 2 sits on 'Overmevmingly positive' while still plagued by serious performance issues?
The statement is simply not true; gamers are willing to swallow just about anything if sold correctly.