[-] PenguinTD@lemmy.ca 3 points 8 months ago

Yes, it's fixed both on their tech upgrade backend and naturally(with slight player count decline. )

[-] PenguinTD@lemmy.ca 3 points 10 months ago

As AMD owner that has experienced this issue, the black screen crash is manageable for some symptoms and very likely not AMD's fault. And it's NOT just 7000 series, it's happened to Nvidia card as well if you search for the "Nvidia black screen crash".

Disclaimer, not all crashes in that link you posted is related to the same cause, trust me because I did my home work when my 6800XT experienced the black crash. Specifically, mine is the monitor sleep crash(can't wake monitor up anymore but can hotkey reboot and sometimes goes into boot loop after a system critical error(have to cold shutdown unplug psu power cycle and then reconnet) usually around mid night update time.

What I found how to fix my issue is that there is an old version of driver that does not have this issue at all. Use that for quite a bit of time until someone else report more stability for a different version of driver then I tried again. But then I got tired of stuck at older version driver and experiment around, found that don't put screen to sleep and don't "lock" your windows(keep the windows at desktop and not lock it remove that black screen crash issue that I have. ** important, this is very different crash than the playing game and crash to black screen, which is much easily addressed as most that run into this(that I saw during my hunt to fix my issue) have bad component or PSU not good enough. **

And, my new rig also full amd setup does not suffer the same issue at all with desktop lock or monitor sleep after 15mins.

old rig: 6800XT amd stock, auros master MB, 3900X new rig: 7900XTX Merc, msi B650 MB, 7800X3D

Yes, I've done firmware updates and everything. You might be wondering, why I said it might not be AMD's fault after I said there is a version of old driver that does not have this issue. My reasoning is like this. The older version of driver probably did not implement some more modern power saving or whatever inter device communication protocols that leads to the crash thus aren't triggering it. The why it's seems so wide spread is because it could be triggered and happen when one of the component can't return and communicate with the system properly. That means, in my case more power management related issue:

  • the MB bios regarding power policy issues.
  • windows driver/kernel that manage power policy( I don't think I've seen any post that have this black screen crash on Linux)
  • monitor bios and the connections
  • display driver and protocols responding to the requests(windows have to go through GPU to ask monitor to go sleep)

See how many points of failure this could happen? Now think about how most people use their hardware and upgrades? ie.

  • how many people upgrade their graphic card and then check if their MB/Monitor firmware is up to date??
  • how many people keeps delaying driver updates or windows updates??
  • how many manufacturer stops updating firmware for their older MB/Monitor?? (I pretty much suspicious of my Acer 144hz 4k IPS panel for causing the crash, cause at the time I was investigating, the monitor's firmware is already old enough, from 2021, just went back to check again and still the same version.)

I hope my information show that it's manageable and not a hard problem to get around. And actually running into this is pretty rare as there aren't a lot of thread and not really "wide" spread.

[-] PenguinTD@lemmy.ca 3 points 10 months ago

For people who are remotely excited for this game should read the comments in this thread:

https://old.reddit.com/r/Games/comments/186r0ss/tribes_3_rivals_official_gameplay/

[-] PenguinTD@lemmy.ca 3 points 1 year ago

some DRM will try to prevent injection or run by a non official launcher, make the modding process harder. So they don't exactly prevent them, but makes it hard until someone finds a way around it.

[-] PenguinTD@lemmy.ca 3 points 1 year ago

don't buy it. I will just wait until all 3 released, and someone else put together a "no commentary/reaction" Youtube(or other) just to look at the cinematics. Then if I am really itchy at playing(which I won't, honestly), buy if off a huge sale later.

[-] PenguinTD@lemmy.ca 3 points 1 year ago

dang this trailer is creepy.

[-] PenguinTD@lemmy.ca 3 points 1 year ago* (last edited 1 year ago)

For the good of all of us. Except the ones who are dead.

(edit: if you play evil route replace "good" to "evil" )

[-] PenguinTD@lemmy.ca 3 points 1 year ago

Rocket League for me as well. Because:

  • it has very simple rules, but can get really crazy creative if you know your way around it.
  • player base is big enough so even if you are top 1% it's still easy to find games.
  • there is no balance change or new character the throws you off and relearn your game plan
  • it's average 7 minutes match for replay/kick off count down and queuing time.
  • you can totally drop it and then come back again after finish a single player game and it's still going to be there.
  • it's free to play but I did throw Psyonix about 60~100 per year to support their operation cost. Good pack/cosmetic didn't come up often so I usually have at least 4000 credits sitting in my account.
[-] PenguinTD@lemmy.ca 3 points 1 year ago

My son would love this when he was 3yo. Now he is 7yo where DualSense is a bit too big while the his hori switch wired controller is getting worse.(buttons become a bit sticky) there should be official controllers for the 4-9yo range.

[-] PenguinTD@lemmy.ca 3 points 1 year ago

exposure is more important than sales for them.

[-] PenguinTD@lemmy.ca 3 points 1 year ago

It's actually not as easy as you think, it "looks" easy because all you seen is the result of survivorship bias. Like instagram people, they don't post their failed shots. Like seriously, go download some stable diffusion model and try input your prompt, and see how good the result you can direct that AI to get things you want, it's fucking work and I bet a good photographer with a good model can do whatever and quicker with director.(even with greenscreen+etc).

I dab the stable diffusion a bit to see how it's like, with my mahcine(16GB vram), 30 count batch generation only yields maybe about 2~3 that's considered "okay" and still need further photoshopping. And we are talking about resolution so low most game can't even use as texture.(slightly bigger than 512x512, so usually mip 3 for modern game engine). And I was already using the most popular photoreal model people mixed together.(now consider how much time people spend to train that model to that point.)

Just for the graphic art/photo generative AI, it looks dangerous, but it's NOT there yet, very far from it. Okay, so how about the auto coding stuff from LLM, welp, it's similar, the AI doesn't know about the mistake it makes, especially with some specific domain knowledge. If we have AI that trained with specific domain journals and papers, plus it actually understand how math operates, then it would be a nice tool, cause like all generative AI stuff, you have to check the result and fix them.

The transition won't be as drastic as you think, it's more or less like other manufacturing, when the industry chase lower labour cost, local people will find alternatives. And look at how creative/tech industry tried outsource to lower cost countries, it's really inefficient and sometimes cost more + slower turn around time. Now, if you have a job posting that ask an artist to "photoshop AI results to production quality" let's see how that goes, I can bet 5 bucks that the company is gonna get blacklisted by artists. And you get those really desperate or low skilled that gives you subpar results.

[-] PenguinTD@lemmy.ca 3 points 1 year ago

lol, I had to sign nda just to do an interview.

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PenguinTD

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