[-] PenguinTD@lemmy.ca 13 points 9 months ago

They gone viral and try to use their viral power to push as much to gain the capitals back. Yes it's not healthy and it could all go south really quickly if they don't manage it well. Viral go up and boom quickly but to sustain it is hard. You need actual good game loop and mechanics to keep player coming back for content drip.(assuming not live service game.)

[-] PenguinTD@lemmy.ca 12 points 10 months ago

So GOP has no other person that are willing to do the right thing and just call him what he really is?

[-] PenguinTD@lemmy.ca 9 points 10 months ago
  • I don't install Facebook app on phone and find ways to remove/disable if come pre-installed.
  • Pretty much all social network platform are browsed with a container tab.
  • I look at the link before I click, if it's super long or some google redirecting shit I just DDG and search the keywords myself. (is there a firefox extension that does this automatically?? removing the redirect/tracking link and convert back into normal link)
[-] PenguinTD@lemmy.ca 10 points 10 months ago

Fadden said China doesn't respect its own rhetoric on international scientific cooperation.

"There's another principle involved here. In international relations it's called reciprocity — that if we allow them to do x, they should allow us to do x," he said.

"If you look into what the Chinese allow, I think you'll find that very few westerners are allowed to study at Chinese universities looking into those 10 or 15 categories I'm looking at."

This pretty much sums up all the reasons. Don't get me wrong, China have some of the brightest scientist and researcher in the world, simply because distribution is a thing. It's much easier to get real talented people in pretty much any thing given huge enough population and if you direct your resource properly. You can say that their reliance on those odd approach might have killed their own innovation, cause talented people are still people, they can give up or trying to survive in their own way when the env do not give their best support and chance to shine.

[-] PenguinTD@lemmy.ca 10 points 10 months ago

I actually put in an order for hall effect stick/trigger controller from amazon, hopefully it's as good as it gets reviewed by internet people. (should arrived later today, a GameSir T4 Cyclone Pro.(I don't really intent to use it wirelessly but still got the pro version for the mechanical switch face button.)

If this one is good I will phase out using official branded drifting prone controllers from my setups.

It's crazy during my research, how much worse the C/P is to use official controllers shown in the video reviews. And they aren't going to cost you that much anyway. (the top wireless many function stacked controller is probably slightly over 100, if you can wait and buy from aliexpress then it's usually < 100.) Compare to Xbox Elite/or DualSense Edge, it's no brainer. No wonder they want to wreck the 3rd party controllers, they are no where near in terms of quality/features competition, likely 2-3x more expensive, and will be broken quickly if you are heavy user.

[-] PenguinTD@lemmy.ca 11 points 1 year ago

Yeah, CDProjekt should teach many players a lesson by now. Past success does not guarantee future works.

But I do have a slight soft spot for Swen as I backed most of Larian's kickstarter projects.(except the card game since I don't play card games. ) If some day he no longer have majority in terms of stock holding for Larian, then it's the time I will be more careful about their games.

[-] PenguinTD@lemmy.ca 11 points 1 year ago

Whenever there is a thing like this, you can always pointing back to a couple obvious curlprits cause it's almost always that case.

  • There is that decision making group think it is fine and just push through instead of listening to their own people.(look at unity runtime fee a while ago.)
  • There is simply enough time to trim it cause the trimming part keep getting pushed back because priority.(by the same group above)
  • You'd be surprised that efficiency didn't really scale up with amount of people involved in a project, nor how experienced the people has been in the industry. Because the tech is a moving target every year.
  • The brain bleeding from inadequate pay or inadequate management is astonishing even for fairly well managed company. Your can have people doing literal jack shit and only pay lip service that like to put their finger into stuff to justify their cost, and when people actually couldn't give another fuck and decides to leave now you have some muddy place/project to work with.
  • C-suites looking for getting acquired/spring board higher rather than making actual good stuff. Their performance evaluation aren't tie to the quality of product.

Gaming industry are not that special where the whole group of people can just go to work and scroll all day.

[-] PenguinTD@lemmy.ca 10 points 1 year ago

ffmpeg is actually a bad example in this case, it's evolved so much and including way more stuff than what it was originally set out to do. Like sure it doesn't come with UI but commercial/FOSS software all use it one way or another.

[-] PenguinTD@lemmy.ca 11 points 1 year ago

did you think of the possibility that even Larian's low settings still can't run on series S? Given the amount of assets I saw it's actually quite possible that vram requirement are pretty high and that's why PS5 have delay as well so they can figure out ways to consolidate textures used etc. Like they can't even manage to let me stack rope or water bottle properly in inventory(maybe some asset id not cleaned up during development), so having excessive vram usage is fairly easy/common for content heavy games.

[-] PenguinTD@lemmy.ca 10 points 1 year ago

Automation, procedural, visual programming. Or just world building game.

One example: https://store.steampowered.com/app/92800/SpaceChem/

Pretty much any game from that developer is procedural/automation related.

[-] PenguinTD@lemmy.ca 10 points 1 year ago

It was the "traditional" pipeline and to be honest only good for the "publisher" and some big enough studio, but really aren't that good for those job hunting game devs(and part of the churn and burn culture, can't and won't trying to form union if your turn over is high.)

It is how you get broken games every new release cause the guys that sticks around as supervisor didn't actually code the previous games or know the actual workflow/pipeline that makes the last game(their last touching code/software might be like 10+ years ago), the middle leads etc might have burned out during last crunch and go to next company after their vacation because fuck this crunch thing I have a family, then then newbies wearing shiny shipped game under their belt move to next company for a better position/pay. So no one or very few actually knows how last time things were done and may or may not have a voice during decision making. Every game, you build the team almost ground up and thus, make similar and more mistakes with ever increasing pressure from schedule and scale.

It's not an healthy cycle, it is something that creative industry should break away from.

[-] PenguinTD@lemmy.ca 12 points 1 year ago

Then don't link, write your own. Cause most of time it's just reports that either:

  • copy existing stuff on internet and add journalist's or editorial's opinions. Often they lag about 1~2 days.
  • reporting what different level of government agencies' press releases, these you can find on gov's press release site.
  • other useless stuff, I mean the celebrity, sports stuff, etc that any "fan" probably already follow their own fan outlet. Any one here goes to news website to search for computer hardware reviews? I don't think so.
  • scam/marketing articles( embedded marketing pretending to report something but actually is a sales campaign )
  • ads
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PenguinTD

joined 1 year ago