[-] RolyRamen@lemmy.world 7 points 2 months ago

What’s Sony got to do with this? It’s entirely developed and published by Square.

[-] RolyRamen@lemmy.world 5 points 11 months ago

The recent trailer showed there will be modifiers applied ( looked like a flaming melee mod from the very brief clip). I think this mode will be great as TLOU2 has some genuinely good gameplay that often gets overlooked due to the heavy story focus and general controversy it had at launch.

[-] RolyRamen@lemmy.world 9 points 11 months ago

Yeah, we’ve not had a generation run short for 20 years. Even then most last 6 years historically and I think people’s perception is skewed because Microsoft rushed out the 360 quicker than normal.

What would new consoles even be at this stage? They’re still fast, can do 4k, some ray tracing etc. and yeah they compromise on things but you need to spend more on a graphics card alone to get more on PC. The cost vs benefit isn’t there yet not to mention (anecdotally) the “general public” talk about current consoles as if they’re new, so I don’t think there’s an apatite or need.

[-] RolyRamen@lemmy.world 35 points 1 year ago

What a load of crap, only a few minutes in and it’s all “games are getting worse…” when we’re in one of the strongest years for releases in ages. We’re in a year where TotK is likely to miss out of GOTA awards, that’s how good it’s been.

Games aren’t the issue here, it’s folk like the videos creator who are.

[-] RolyRamen@lemmy.world 14 points 1 year ago

Not sure I get what a PS5 version would bring without some pretty serious tech upgrades such as Ray Tracing. There’s already a ps5 patch that enables 60 fps which is normally my personal “requirement” for new versions on cross gen games so unless this is a major uplift then I’ll pass.

[-] RolyRamen@lemmy.world 8 points 1 year ago

For me, it’s not so much a question of length but whether a game should last as long as it does. There’s got to be something that makes it worthy of its run time.

Case in point, I played about 24 hours of Assassins Creed Valhalla when it came out, only to sack it off when my friend informed me that he clocked about 100 hours in it to play through. Fuck that! That game would have been a decent 20 hour Viking romp but it’s got nothing to say, show me or keep me engaged at 5x that length. Hell even at 40 hours I’d have said it was inflated, but 100! It’s madness.

On the flip side, I played Elden Ring through to completion over 80 hours and would have played for 80 more had it asked. It was engaging, exciting, full of interesting locations, characters and things to fight. There’s tension in and intrigue in just exploring this unique setting and it all adds up to an experience that’s worthy of its runtime.

Similarly, one of the only JRPG’s I’ve finished in recent years is Persona 5 Royal, which took me a huge 109 hours to finish and yet I loved it. It’s full of style, flair and a sense of fun often missing from this genre that it just got me hooked. It’s not even that the story is all that great but the characters are well realised and there’s a wonderful dynamic in the core cast that really got me to go along for the full journey. I also think P5R also did the one thing many games fail at and it’s pacing, the thing just goes and despite facts like the tutorial is about 8 hours long I never felt like I was just killing time.

My point is, my feelings these days are that most games aren’t worthy of being over 10-20 hours, and even less so of being 20+. It’s not a one size fits all answer and individual mileage might vary person to person but there has to be a hook (gameplay, game feel, story, characters, setting, playing with engaged friends , etc.) to warrant time invested beyond a point.

[-] RolyRamen@lemmy.world 10 points 1 year ago

The weakest CoD in years (ever?), in a year or nothing but gold releases across every platform and it still causes waves and records. No wonder this DLC was pumped up into a full game and pushed out half arsed, why try when you win without effort.

[-] RolyRamen@lemmy.world 65 points 1 year ago

It’s exactly a DLC that Activision realised they could make people pay £70 for instead of half that. Only a few weeks after MW2 came out it was being floated that there was no COD for 2023, and instead a Ghost focused expansion would come out to fill the void.

Don’t like it don’t buy it but FFS stop with faux shock and horror. COD is of the most aggressively monetised franchises in mainstream gaming, from a company with zero scruples. Facts that have been valid for a decade or more and the regular news cycle attached to it all gets tiring.

Ignore the bugger and maybe they’ll be forced to do better next time when this sell’s poorer (you can hope at least). It’s not like this is some long awaited sequel either, just skip this one. There’s so much more to play this year in particular.

[-] RolyRamen@lemmy.world 11 points 1 year ago

Can’t agree more. I don’t think there’s a studio under MS that’s done better under their leadership/portfolio than they’d done prior to their acquisition. The studios created to shepherd Xbox franchises that original studios move on from generally have never matched the highs previously seen either.

I also don’t appreciate them hoovering up franchises, via acquisitions whilst failing to develop much new that’s if any note. All it does is condemn a growing back catalogue to mediocrity or have them disappear into the vault.

Sony aren’t perfect but their studios tend to produce top tier games that look and feel like they’re a tier above most, making the most of their “exclusivity”. Most (all?) their major releases are their own franchises developed in house too, and it feels like there’s a steadier turn out of new, quality IP to boot.

[-] RolyRamen@lemmy.world 11 points 1 year ago

Eh, battery life sure. Form factor is debatable. I prefer the dualsense personally (own both).

[-] RolyRamen@lemmy.world 6 points 1 year ago

Given how rough this game is (was? not sure how much its been patched) on current gen and OC I'm not hopeful about an old gen version.

Really liked the game but playing on PS5, the performance was definitely a distraction to the point I put the game down and still haven't gone back to it.

[-] RolyRamen@lemmy.world 7 points 1 year ago

My take is that they'll go exclusive as much as they can because they'll take a short term hit on copies sold if it slowly strangles the competition. Your right there not out to hurt Sony, but they'll do it if it means they grow.

They want people to get on board with Xbox or more key, gamepass and if a big exclusive gets someone to dip in then there all the more likely to stay. This doubles down if the next big exclusive is again an xbox exclusive.

I disagree with your point that smaller titles like Doom will sell systems. I honestly think the "masses" will just not play them if there not available on their chosen platform. What I do think they do is inform your choice of platform and keep you there between the tentpoles and they look even more attractive to the casual if there "free" with your subscription.

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RolyRamen

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