[-] Saledovil@sh.itjust.works 10 points 1 day ago

Florida department of "Health".

[-] Saledovil@sh.itjust.works 3 points 3 days ago

He's got my vote.

[-] Saledovil@sh.itjust.works 3 points 4 days ago

Stellaris was released 2016, 8 years ago, 21DLC/8years = 2.625 DLC/year.

[-] Saledovil@sh.itjust.works 2 points 5 days ago

One easy way would be to make organ donation opt out instead of opt in. As in, if you do nothing, you're an organ donor if you end up brain-dead, and if you don't want to, you have to explicitly opt out. Alternatively, we could just say any brain-dead person may have their organs harvested, regardless of what they declared while still alive. After all, you don't need the organs anymore once you're brain-dead. (I'm specifying brain-dead, because if you're completely dead, then the organs are also useless)

[-] Saledovil@sh.itjust.works 5 points 5 days ago

That's a bit unfair to the stonks meme guy, fella is rocking that style.

[-] Saledovil@sh.itjust.works 4 points 6 days ago

The term 'arms' also refers to nuclear, biological, and chemical weapons. Where's my McNuke, McAnthrax, McSarin?

[-] Saledovil@sh.itjust.works 16 points 6 days ago

In Germany, shopping carts typically have a deposit system, where you have to insert an Euro into the cart to use it, which you get back when you return it. So that is basically a build in fine for not returning it.

[-] Saledovil@sh.itjust.works 7 points 6 days ago

That's because its meant to hold one of the infinity stones, and this idiot put in a regular stone.

[-] Saledovil@sh.itjust.works 4 points 6 days ago

The Nazis would have sterilized (or worse) her in a heartbeat.

[-] Saledovil@sh.itjust.works 0 points 6 days ago

Antifa is a politically diverse group, only defined by being opposed to fascism, as sane people should be. If you were to ask 2 antifascists about how society should be run, you'd likely get 2 different answers. Same as for any group not defined by support for a political ideology.

[-] Saledovil@sh.itjust.works 78 points 1 month ago

I guess advertisers are at fault. With most youtubers censoring themselves to avoid getting demonetized, it simply spreads to other aspects of the internet.

30

In the mod "Save our Ship 2" I managed to capture a pirate ship. The large, red ship is the pirate ship, and the small asymmetrical ship is mine. First, the pirates send a boarding party using small personal shuttles. These landed spread out around my ship, allowing my colonists to gang up on the individual pirates ad take them out.

Then I send my guys over to the pirate ship, in an effort to take them out. I had them use the airlock as a chokepoint. The pirates threw themselves at my colonists until they routed. The pirates tried running to the edge of the map in order to escape. A lot of the remaining pirates didn't have space suits at this point, and I had lined up my colonists to shoot the fleeing pirates, so none of them actually managed to reach the edge of the map. Which wouldn't have helped them eitherway, because their in geostationary orbit.

This would be a lot more difficult if the enemy AI wasn't brain dead.

7

Marked as a spoiler because its a monster from Anomaly. The thing is, these things are not scary, because they don't have the AI necessary to capitalize on their invisibility. They act like typical raiders, meaning you can place your tough melee guys in a chokepoint, and they'll come to get their skulls bashed in.

It would probably be better if they instead acted like predatory animals, milling around on the map, and occasionally hunting one of your colonists. If they'd then avoid groups of colonists, while also always attacking in a group themselves, they'd be a truly terrifying monster. Basically, you'd have to hide out in your base, or go out to hunt them. And if you do choose to wait them out, there would be no indication that they've left.

12

Follow up to my last post , the problem has been resolved using a killbox. Admittedly, I had to reload several times before I got it right. So in about 5 out of 6 universes, the colony died.

49

The ongoing toxic fallout means that the sunblocker the mechanoids brought along won't cause any damage for the time being.

168

Game is "Vintage Story". It's similar to Minecraft, but slower paced.

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Saledovil

joined 1 year ago