Act 2 - Too many weird issues to count with Halsin in act 2. Thankfully I was able to talk to him at camp, get him to go meet me at the Inn and then do the Defend The Portal thing. Then he disappeared for a while, had nothing to talk about at my camp, and the "Show on map" button for his quest didn't go anywhere. Thankfully it did resolve itself later at the end of the act, I think it might have been caused because I did the hide & seek with the cursed tiefling boy "too early" in act 2?
Early act 3 - The booby-trapped toys quest, after getting the Fist officials to realize the toys are trapped, you get a quest update to go confront the toymaker. Weirdly the only options are kill him or let him leave, not turn him in? I let him leave, he vanished and the quest never updated so I still have it.
Late act 3 - All quests related to Kithrak Voss and the Orphic hammer - I spoke to Voss at the start of act 3, then to Raphael, then Voss again. Many hours later, stole the hammer, went to meet up with Voss in the sewers. He would talk to me, but he just said "Follow me to the tap room", and then he never left the spot. Tried talking to him on all characters, going to camp, reloading, etc. etc. I think this one might have broken him because I normally have at least one summon out (celestial or elemental from Shadowheart, Wyll or Gale) and NPCs go insane if you have a summon they interpret as hostile. I was able to progress the quest but maybe this interrupted him somehow. Anyhow it would have cost me so many hours to go back to a save before that by the time I troubleshot everything that I just gave up. You can still break Orpheus free at the end and get Voss's help, but you never get the greatsword (which is a shame because Baldur's Giantslayer literally does not fucking work on the ONLY two mobs in the game that qualify for its bonus damage after the point where you receive it).
I'm curious about how dielectric grease on the wires is different to 205g0. I've always just brushed 205g0 in a thick layer on to the wires and call it good but never tried anything else, and I don't even really know what to look or listen for to know if I should be doing something different.
I've also seen you should use a syringe to inject extra grease in from the top after a few months, but never done that either and curious how important people feel it is.
Wow you're right. I commented on one of my invisible posts from yesterday and it was instantly available on its home instance. That's a wild fix, but I'm very glad to know about it. Thanks!
The last time it worked was this one over two weeks ago, I tried a handful of link posts here over several days and none ever posted. I have been trying to post text posts in several places and they all give an error, appear to post if I look at them on kbin, but never show up if I go to the original instance.
Even posting this thread to kbin threw an error, although so far as I can tell it made it through.
I've only played D&D for a couple years and don't have extensive experience with githyanki lore but my impression is they're not so much bent on genociding other races as they are exterminating the mind-flayers that enslaved, tortured, and fed on them. Everything about the structure of their society and their philosophy on the value of life hinges around that. They became hyper militaristic - only the strongest and most capable are valued. They seem to regard other races as largely weaker or simply unworthy/uninteresting, but aren't looking to kill or subjugate them, they're just irrelevant.
I'm only ~near the end of Act 2, but Laezel's development has been some of my favorite stuff about the second act.
It was relatively compact before this morning's update, which mentioned adding some padding. But IMO it is waaaay way too much. I would even have preferred a little tighter from yesterday - I was a big fan of the compact view in Apollo vs. the card view - but I assumed the devs have bigger fish to fry at the moment (like votes and user profiles not working).
Why does this have 100 votes when it’s an empty post?