[-] arquebus_x@kbin.social 15 points 3 months ago

Economists don't call something a recession until rich people start feeling the squeeze. The definition of a recession, while vague, is really designed around that fact. So even if they're not doing it on purpose, their analytical blinders prevent them from recognizing other conditions that are at least as meaningful to many more people.

[-] arquebus_x@kbin.social 14 points 7 months ago

If he wants to appeal, the $83M goes into escrow. So he's going to lose the money either way.

[-] arquebus_x@kbin.social 16 points 8 months ago* (last edited 8 months ago)

This deal solves the problem you're encountering, because it allows game companies to use real voices to generate dialogue. It will sound a hell of a lot better than the 100% AI generated voices you dislike.

And it will protect voice actors' jobs because the deal effectively requires new contracts for each use out of scope of the previous contract (i.e., the "opt out" language), and it encourages game companies to continue to rely on voice actors rather than switch to 100% AI generated.

Without this deal, game devs will just go 100% AI (and the tech will improve dramatically), and within a year or two, game voice actors will have no jobs to contract.

This is especially important in light of the trend toward dynamically generated dialogue in RPGs, etc. Without allowing an AI to train on real voice actors, dynamically generated dialogue will have to be 100% AI generated (no human voice involvement).

Voice acting in all fields is already a diminishing market because of AI generated voices. One of my coworkers had to get a job where I work because his VA jobs basically dried up. This agreement stanches the bleeding by permitting the use of AI trained on VAs (but only allowing use on a per-contract basis). Without that permission, AI would just be trained on open source / freely available voice samples, and there would be no contracts, and VAs would just .... not exist anymore.

[-] arquebus_x@kbin.social 14 points 9 months ago

Do you mean early human development biologically, or early human development overall (including culturally)? Because if the latter, humans using fire to cook meat was probably significantly less important than humans using fire for heat and light.

[-] arquebus_x@kbin.social 15 points 9 months ago* (last edited 9 months ago)

Under many sane readings of the constitution, this isn’t a power congress has.

The constitution only explicitly articulates the process for establishing treaties, not ending them. So it's a bit of a gray area as to whether the president can end them by himself, since he can't establish them by himself.

To my mind, it would seem exceedingly weird if establishing a treaty required the consent of the Senate but breaking one didn't. What's the argument to be made that the two aspects (establish/break) are so fundamentally different that the rules for the first aren't also the rules for the second? Why does the president need consent to say yes but does not need consent to say no?

It's definitely been done before, but also never directly contested. (In previous cases SCOTUS has avoided answering the question by saying they didn't have jurisdiction.)

[-] arquebus_x@kbin.social 17 points 10 months ago

It's the size of the cars that's causing the increase.

[-] arquebus_x@kbin.social 24 points 10 months ago

No one's going to watch a realistic exploration sci-fi show about small unmanned ships quietly going about their jobs with no drama.

[-] arquebus_x@kbin.social 24 points 11 months ago

In other words the idea might have the opposite effect - keeping potential new human users out, but allowing the bots in

The galaxy brain shit here is that I suspect the bot problem actually doesn't concern Musk in the way he claims. If he can make it seem like there are fewer bots (because of these policies) while at the same time not actually getting rid of them, the engagement level stays up and the advertisers are happy in their ignorance. Bots are better users: they're not fickle, they don't go to sleep, they can be reliably expected to be posting more regularly than normal users. The trick for Musk is convincing everyone they're gone.

[-] arquebus_x@kbin.social 22 points 11 months ago* (last edited 11 months ago)

@JohnnyCanuck is right in a bunch of important ways, but there is one additional factor to consider. The reason the Hollywood guild system works the way it does is because no one is contracted to any given studio. It used to be that actors and writers were required to have locked-in contracts - they couldn't work for anyone else - but that hasn't been true for a long time. (There are exceptions: writers and actors can choose to have multi-picture/script deals, in exchange for an up front wad of cash, but it's not the norm outside of the really heavy hitters.)

A standard union protects a worker's existing job, and helps that worker negotiate terms for an existing job.

A Hollywood guild protects a worker's future jobs - because the one they have now will absolutely not be the one they have in 2 years, a year, maybe even in 6 months. This is the nature of the Minimum Basic Agreement (MBA): it dictates minimum terms of employment. It's not designed to give writers/actors the best deal, it's designed to give them the least shitty deal the studios will agree to.

Why does this matter?

It matters because what most people think of as "Hollywood" is all the extremely pretty, extremely powerful, extremely prolific actors and writers who make lots of money and show up on magazine covers and in media podcasts. (No writer is showing up on a magazine, I don't care how pretty he is.) But the MBA is there for the day players, the low rung people, the staff writers, the gal who had one spec script produced in her career so far.

What the WGA managed to achieve recently with its negotiations is an absolutely phenomenal success. But it still only really impacts the MBA - the minimum basic agreement!

So... uh... why does this fucking matter?

The game industry doesn't really have superstars. It doesn't have the equivalent of Tom Cruise and John August. At least not at scale. And the ones who are that shiny are usually studio heads or creative directors, not "employees." So they wouldn't be covered by a union anyway (which cannot apply to managers - i.e. anyone who has authority over other workers).

Suggesting that the game industry adopt the Hollywood guild model is to suggest forcing a pear into a box shaped like an apple. The MBA protects low level employees in their future employment, and isn't really all that great - at least not the way most non-insiders think. It still results in a ridiculous number of workers making poverty wages.

Is that what you want a game voice actor to have? A minimum basic agreement for their future employment? A programmer? A graphic designer?

No. You want them to be in a union.[1] Which will protect their current jobs and create conditions for advancement, sufficient income at the lowest tiers and long term stability. None of which the Hollywood guilds really do.

[1] The distinction between a union and a guild isn't a "real" one in modern U.S. law, strictly speaking. But conceptually, as above, a union is for people in regular employment with a single employer, and a guild is for (effectively) contract workers. The terminology of "guild" came from the older, pre-industrial idea of "the X workers guild" (masonry, carpentry, bricklaying, etc.), which were really just social organizations that sorta kinda acquired enough power to flex their muscles against the people who were contracting them by having minimum demands in solidarity within the guild (does that sound familiar...?). Guilds eventually "became" unions in the modern sense, once people were working with single employers over a long term. Put simply (and a bit stupidly), unions make contracts between workers and companies; guilds make contracts between workers and their industry. Part of the reason gig workers (Uber/Lyft/etc.) in California have been more active about getting better terms is because that state is super familiar with how guilds work, which is exactly what gig workers need, since their employment is with the industry as a whole (they can work for more than one company), not so much with a specific company. (It's also why they're having a much harder time - because California employers are super familiar with all the shenanigans Hollywood studios use to suppress the guilds that feed into them.)

[-] arquebus_x@kbin.social 23 points 1 year ago

Textual critics are fairly confident that a fair amount of the texts of the New Testament were reliably copied until we get to the first extant manuscripts, and for the stuff that is very obviously messed up, they have a decent set of analytical tools that help them retroject the likeliest original wording. Not perfect, but decent.

[-] arquebus_x@kbin.social 14 points 1 year ago

I think you are wildly overestimating the stickiness of the fediverse. The sorts of people who will prefer Threads are going to prefer Threads whether or not it's federated. On the other hand, the sorts of people who prefer the fediverse will never switch to Threads even if it becomes the smoothest experience ever. But the latter cohort is likely much, much smaller than the former.

[-] arquebus_x@kbin.social 14 points 1 year ago

They’re going to try to pull a Microsoft: embrace, extend, extinguish.

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