hell yes, Badly Broken Code is such an amazing album
I was top 0.05% for Battle Tapes. it's good shit. Weight of the World is where it's at, but it's all good.
HONK JESUS HONK
Nope 😂 though, despite their decision obviously having nothing to do with me, I did find it to be somewhat flattering and a bit reassuring that the fine Valve engineers seemed to make similar decisions to me.
that sounds great. abstractivus, the machine overlord.
COSMIC is now on my radar, thank you. It looks very intriguing.
I have been tempted by GNOME several times, but I disagree with some of their design choices and find them a bit frustrating. I feel that it's fairly strongly-opinionated software. The benefits, of course, are obvious: internal consistency that leads to a higher quality experience. But, only if you buy-in to some overarching design philosophy. That's one of the reasons I left Windows! I also have a suite of Kwin scripts that make my life a lot easier, so it's pretty hard to leave Plasma at this point.
Still, that keyboard has tempted me a lot nonetheless...
Insurance adjustor? Cybersecurity blue team?
None. Colloquially, we use "hole" in all kinds of weird ways. As others have pointed out, topologically a straw is no different to a torus (donut) that clearly has one "hole"... but I'd like to focus instead on the linguistic definition of "hole", not the colloquial or mathematic definitions.
A hole can either mean:
- a perforation ("a hole in my shirt", "a bullet hole", etc) - which is, specifically, "a hole or pattern made by or as if by piercing or boring"
- a gap ("a hole in your reasoning", "a hole in my heart", etc)
- a hollowed out or burrowed place ("a hole in the road", "a fox hole", etc)
i think we're not talking about 2. It seems to require some larger uniform structure or set of items in which an item is missing. 1 and 3 seem really similar to me: both seem to require some active removal of matter to qualify. All of these definitions point towards a subtractive process, where something of a larger whole (heh) is removed or absent.
Most straws, I'll venture a guess, are not manufactured solid and then bored out.. so I don't think it applies here. So I don't think a straw matches a fitting definition of "hole". A straw is created additively by assembling the "shell" by some means, not subtractively. Donuts, by comparison, had holes punched in them. A subtractive operation. Rubber bands have not had holes punched in them... they're additive. Not holes.
Similarly (because I see a lot of talk about buttholes and mouths here too), your esophagus and digestive tract (and veins and all kinds of other things) were formed in a similar additive manner, not by forming a mass of meat and boring through the passage, and thus would similarly not qualify as "holes" (in my opinion).
I've been playing through Control, which has been pretty fun, but... I just came out of TotK and every other game so far feels a bit... shallower. I don't know how to explain it. I've also been taking breaks into Infinifactory again to finally finish it. Been a while since I've felt the itch for Zachtronics, and it feels good. The mechanical intricacy overshadows that hollow feeling.
What should I play next if TotK has set my bar so high? Will it just fade in time?
I definitely prefer this to patreon. I would absolutely set a monthly recurring donation for this project!
I'm glad to hear Wargroove 2 is worth it! I really enjoyed the first and I was worried when I heard about a sequel.