I wish I could say I was surprised
did capcom do layoffs? no? what's that, did they actually give people a raise? https://www.pcgamer.com/gaming-industry/while-other-gaming-companies-talk-layoffs-capcom-is-raising-salaries/
oh, it's almost like generalizing everything with sweeping statements is not useful and doesn't override the reality where things cost money regardless of shitty execs making shitty decisions. in a world filled with remakes, remasters and sequels I think we should try a bit more to reward new IPs with new ideas coming out, that's all.
She aint wrong about leaks, but not sure how many people actually jump through the hoops to selfown themselves with the hypervisor bypass
yeah, they have been paid and I'm assuming they also want to keep getting paid instead of getting laid off, possibly even make another game! a wild concept, I know
I don't think anything listed as an alternative in the blog post provides the "Docker for LLMs" ease of access, unless I'm missing something?
The problem with forks like that is that the authors later realise the burden of having to maintain a complex piece of software and then they fizzle out.
Archolos! https://store.steampowered.com/app/1467450/The_Chronicles_Of_Myrtana_Archolos/
Surprisingly solid fan-made Gothic 2 (on the Gothic 2 engine)
Besides that - Heart of the Machine, a weird mix of 4X, RPG and a VN https://store.steampowered.com/app/2001070/Heart_of_the_Machine/
Never said that wasn't the case. And as I mentioned in another comment - I don't think there's much damage from leaks like this, because you have to REALLY want to play it if you're willing to go through with the hypervisor bypass. I was arguing against a general statement of "who cares, they've already been paid, just pirate it". The leaks themselves are just kinda bad taste tbh?