[-] limitedduck@awful.systems 2 points 2 months ago

What exists right now is full of jank, but if you played it or even followed the patch to patch development you could see they're consistently building foundations for a game that is simultaneously:

  • FPS
  • MMO
  • Fully physicalized
  • Physics based
  • Open world
  • High fidelity
  • Fully persistent

Considering how no game like what SC is supposed to be has come out in the time SC has been in development, it must not be that easy of a game to make.

I got into SC in December of last year and have seen their progress and have been to play and participate in all of it while only spending 45 USD on the base package. Nothing else is needed to join since all ships eventually come out in game as buyable for in game money and I bought nearly every ship like that.

CIG certainly sells ships to whales, but to them it's necessary for their commitment to no publishers or large investors.

[-] limitedduck@awful.systems 3 points 5 months ago

This makes sense coming from Suda51. I imagine other devs whose games have mostly cult followings would agree as well. Metacritic has the exact same problems as Rotten Tomatoes.

[-] limitedduck@awful.systems 2 points 5 months ago

Anyone use proton-ge for Star Citizen? Would like to use it because it's more up to date than wine-ge, but mouse sensitivity just doesn't feel right in comparison

[-] limitedduck@awful.systems 2 points 6 months ago

Not a lawsuit, but I agree that's pretty nasty

[-] limitedduck@awful.systems 2 points 6 months ago* (last edited 6 months ago)

Enough for something to actually end up in court? Because that's pretty specific

[-] limitedduck@awful.systems 3 points 6 months ago

Is this true? What's the story here?

[-] limitedduck@awful.systems 2 points 6 months ago

Not to be confused with white-label products in general

[-] limitedduck@awful.systems 3 points 9 months ago

The analog camera works great, but the motion blur scenes have a lot more grain now, at least to my eyes

[-] limitedduck@awful.systems 2 points 9 months ago

The Closed Alpha playtest isn't an invitation to publicly review, it's an invitation to playtest. They're trying to gather data and feedback on an inherently feature-incomplete and unpolished game to help with development. There are going to be private channels for feedback and the playtest data itself is like feedback so public channels are redundant. Obviously Marvel is also just trying to dodge criticism, but that's not a mutually exclusive reason.

[-] limitedduck@awful.systems 2 points 1 year ago

Like the other commenter I also had wildly flickering frames. Overwatch in particular was stuttering back to some previously buffered frame when the framerate was either below or above a sweet spot. I was also having issues with KDE Plasma bars that I assumed was a KDE issue, but they went away with the new GPU with no other software changes than swapping drivers. I was on a GTX 1080 which was still going strong with the games I played

[-] limitedduck@awful.systems 2 points 1 year ago

I was a non-Legends SW fan who did very much dislike the sequels. I think they were very wasteful with the characters. Instead of developing them and allowing them to organically create the plot, a lot of the plot was forced and the underdeveloped characters had to react to it. The Last Jedi actually did try to do some character development, but it only developed half of them while practically executing the other half. Holdo, Rose, and especially Hux were all victims

[-] limitedduck@awful.systems 2 points 1 year ago

What immigration files is the author referencing?

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limitedduck

joined 1 year ago