If you were actually hoping to buy one but the rounded corners are a dealbreaker, then you may be interested to know that the DIY edition lets you mix and match the older display with the newer motherboards. Looks like opting for the older display even saves you $130 on the purchase price.
After explaining the destructive force of a single raindrop over a kilometer in diameter:
Fear reigns supreme as the world fears rain supreme
Poetry. True poetry.
You might be interested in the pop-sci book Soonish: ten emerging technologies that'll improve and/or ruin everything. I haven't read it myself, but I've read the authors' other book about space colonization, and it was excellent so I would expect this one to be as well.
I mean, this is definitely going to be a disaster but I think the title and article here are a little misleading. The author implies that Warner Brothers is spearheading (and paying for) this venture, but I just read through the buzzword salad of a press release and it barely mentions them. The project is driven by an independent company that licensed the ready player one IP from WB. The whole thing very carefully avoids any details about money changing hands, but my guess is either that WB is getting paid, or they've negotiated a cut of any theoretical future profits. Of course, the chances of there ever being profits are slim to none, but I'd say at worst they're net $0 on the deal, and at best they actually made some money by getting paid up front. They might suffer some reputation damage if it becomes a real catastrophe, but as the author of the article mentioned they are billions in debt, so its probably a risk they're happy to take.
Suddenly I want to see a super smash bros knockoff where all the playable characters are public domain, and every January 1st they release an update with new characters that lost copyright protection in the past year.
This is the one I came here to say. For anyone living in or visiting Chicago, the Garfield Park Conservatory is a lovely place to spend a few hours on a cold winter day.
Youtube in has done a remarkably good job carrying the torch of high quality documentaries and educational content beyond the realm of traditional media. Science, art, technology, history. It's all there, and much of it meets or exceeds the quality of anything the old guard of cable TV channels ever managed to produce.
I'm actually only now realizing that some of the most established channels have been reaching a wide audience with consistent and high quality content for the better part of a decade, and yet I can't think of any who have successfully broken into more "traditional" media such as television or or even streaming services. That seems exceptionally strange to me. I mean, last month there were headlines about Netflix giving $55 million to an unproven director who proceeded to blow it all on expensive cars instead of filming the show he was hired to make. Who decides to hire that guy over any number of youtube creators who have spent the last ten years cranking out a short video a week along with occasional longer form projects, all with a small crew on a shoestring budget. I can imagine three possible reasons for this. No idea which one(s) could be the real reason, or if there's something else entirely going on.
- Hollywood^1^ is so insular that they don't even realize these people exist.
- Hollywood is so stuck in its ways that they refuse to believe these people could be successful running a larger production.
- Offers have been made, but those offers have been so restrictive that any number of youtubers have turned them down despite, one would assume, a large amount of money being on the table if they go along with it.
That last one in particular seems unlikely, but I do recall that the popular Primitive Technology channel went quiet for a year or more before abruptly coming back to life. Rumors swirled that he had been hired to turn the concept into a TV show, but the production company kept trying to change things and he eventually gave up and went back to doing it his way on youtube.
^1^ used here as shorthand for the more corporate and structured entertainment industry at large.
I remember reading a comment a while ago (on Reddit, ironically) which pointed out that SFW subreddits naming themselves [subject]porn are borrowing the wrong part from the word "pornography". "Porn" is from greek pornē meaning "prostitute", but the suffix -graphy means "to write" and is often used to indicate "the study of" the thing it's attached to (e.g. geography, cryptography, demography, etc.)
It would be more accurate, and perhaps less controversial, if these communities named themselves earthography, spaceography, unixograpy, etc. As an added bonus, the -grapy suffix is also prominent in "photography" which is appropriate considering that many of these communities are places where people share photos of the subject matter.
I read something a while ago that really put all these "ancient mysteries" into perspective: Modern humans with modern brains have existed in our current form for at least tens of thousands of years. During that time we've seen huge advancement as a society thanks to the accumulation and sharing of scientific knowledge, but any individual human today has no more brainpower than one living 10,000 years ago.
In other words, if we can sit around today and brainstorm a dozen different ways to build a pyramid with nothing but ramps and levers, there's absolutely no reason to think that the smartest builders in ancient egypt couldn't have come up withl the same ideas or better.
Attributing these achievements to aliens, or divine intervention, or anything other than raw human ingenuity is a disservice to our ancestors.
Slightly off topic, but as long as we're ranting about DNS...
Proxmox handles DNS for each container as a setting in the hypervisor. It's not a bad way of simplifying things, but if, hypothetically, you didn't know about that, then you could find yourself in a situation where you spend an entire afternoon trying every single one of the million different ways to edit DNS in Linux and getting increasingly frustrated because the IP gets overwritten every time you restart the container no matter what you do, until eventually you figure out that the solution is just like three clicks and a text entry box in the Proxmox GUI!
...Hypothetically, of course.
If anyone actually manages to get Plasma Bigscreen working decently, please let me know how you did it. I was really excited when I first learned about it, but after considerable time tinkering, I gave up.
My first attempt was to install it on an old laptop. It boots up and looks good, but a large number of the built-in apps hang forever on their splash screen when you try to run them. I also couldn't figure out how to customize what apps appear in the carousels on the homepage. I'm not sure if that's because there truly is no way to do it or if the functionality is locked behind one of the apps that I can't launch.
The Plasma Bigscreen website indicates that it was designed to run on a Raspberry Pi 4, so I gave in and bought one in hopes that using the preferred hardware would work better. I followed the provided links to the latest Manjaro build of Bigscreen (which is over a year old) and installed it on my pi. Unfortunately, that build apparently suffers from a bug that prevents you from even getting past the login screen on first boot up. I don't remember the details, but I think it was some kind of "can't log in without setting a password" / "can't set a password until you log in" loop. Anyway, I found a forum post discussing the problem with no solutions found, so I gave up on the manjaro build.
My final attempt was to install an ordinary desktop Linux distribution on the pi and then use the package manager to install Plasma Bigscreen as an alternative desktop. This got me in, but there were still a bunch of broken apps. It was about this time that I also realized that the original Bigscreen concept seemed to lean heavily into voice control via Mycroft AI. Mycroft has gone through some major changes since the project launched, and I think these changes have resulted in basically all Mycroft related code in Plasma Bigscreen being broken. That may or may not be related to the other problems I had. I never got to experience a fully functional version of the software, so I have a hard time knowing what exactly is broken in what ways.
Anyway, that's my experience with Plasma Bigscreen. I hope this doesn't come across as hating on the project. It should be evident from the amount of effort put in that I really wanted it to work, but in the end I had to conclude that in its current state, it's badly broken with no sign of improvement or repairs.