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Your Ideal RPG Series or Campaign
(ttrpg.network)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
Sky island swashbuckler. Set on a floating archipelago where people travel by airship, the party are each given a classic swashbuckler motive and set to adventure.
I don't care specifics or ruleset. I just want the heroes to throw a villain over the edge and let him fall a thousand feet into the ocean.
This is exactly how you design a campaign. A single evocative image that people can get behind. No notes 10/10.
Completely agree. I'm pretty sure the best campaign premise has people going "I'm listening" in 10 words or less.
Agreed. I got with catchy titles which really only I know for my adventures and campaign premises so it helps me focus.
The pushing off the edge is so great because it sets up mechanics that I would base a character off of. Also gives me some ideas about how to survive a fall