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submitted 1 week ago by Ziggurat@jlai.lu to c/rpg@ttrpg.network

Let's forget about the Oops TPK, but let's discuss about the time it ended-up greatly, no matter whether the party decided t sacrify their life to save the world (or simply their honour) or that horror game where the PC found-out too late that they're hopeless and bound to die

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[-] swizzelmuppet@feddit.org 2 points 1 week ago

We had two close calls while running Curse of Strahd. First was the ambush >!at the coffin maker!<. Which ended with 1 pc fully dead, one still standing and the rest bleeding out. While two >!vampire spawns!< where still standing. At this point I was not willing to fully kill my party, so the healthier of the >!vampire spawns!< Kidnapped one of the PCs for a private Date with strahd. That's was barely enough to let them survive the encounter

The second time was the fight against >!Bab Lysaga!< In berez. Multiple people told them, that this area was extremely dangerous. They didn't listen. The boss showed them really quickly that the rumours were true. Then the >!house of Baba lysaga!< Awoke and dropped one of the PCs. At one point I stopped the game briefly and flat out told my players: "this is a potential TPK, watch what you are doing". Two PCs choose to heroically sacrifice themselves to give the others a chance to escape.

Both events echoed through the entire campaign

[-] jjjalljs@ttrpg.network 2 points 1 week ago

I think your text has what are supposed to be spoilers on some phrases, but they are fully revealed to me (lemmy, firefox browser)

this post was submitted on 28 Mar 2025
13 points (93.3% liked)

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