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submitted 3 months ago by Nakoichi@hexbear.net to c/games@hexbear.net
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[-] dannoffs@hexbear.net 19 points 3 months ago

I've tried to watch some game play from tournaments to understand why it's so popular and I genuinely cannot understand the appeal.

[-] TraschcanOfIdeology@hexbear.net 24 points 3 months ago

These kinds of MOBA are largely inscrutable to people who haven't played them for a while. Like 10 years ago or more the Dota 2 International had a "beginner friendly stream" where they explained everything and it managed to get some friends into the game, but it was a rarity.

[-] dannoffs@hexbear.net 9 points 3 months ago* (last edited 3 months ago)

I'd like to see something like that. I want to at least have some sort of idea what's going on just because it's such a big cultural thing a lot of people are into. Whenever I watch from my perspective nothing interesting will have happened and the crowd will go fucking wild and the commentators are using so much jargon they might as well be speaking Klingon.

I also know that when someone asks if you're a top or a bottom it's funny to say "jungle" and I would like to understand why.

[-] Le_Wokisme@hexbear.net 10 points 3 months ago

they're like starcraft with no macro or build orders and you have teammates to blame for losing instead of having to hold the L yourself

[-] Hestia@hexbear.net 5 points 3 months ago* (last edited 3 months ago)

I like the cat champion cause you can't be targeted as long as the person you attach yourself to doesn't die, and then you just get to harass your enemies with magic missles. Also you're a magical cat.

[-] lil_tank@hexbear.net 4 points 3 months ago* (last edited 3 months ago)

Totally normal, tournament games are actually trash to spectate because the game is ultimately very poorly designed so coordinated professional play is extremely tedious

If you want to get the appeal find a high rank streamer you can vibe with and watch them play solo ranked. The game's addictiveness is about the solo ranked experience

[-] ZeroHora@lemmy.ml 6 points 3 months ago

Totally normal, tournament games are actually trash to spectate because the game is ultimately very poorly designed so coordinated professional play is extremely tedious

I find watching tournaments much more entertaining than playing or watching competitive games. The way the camera works, with the minimap always visible, lets you see a play before it happens. Sometimes I wish team sports had minimaps.

[-] lil_tank@hexbear.net 3 points 3 months ago* (last edited 3 months ago)

Talking about League or games in general? I agree for most games, for example Dota is very entertaining in tournaments. But League specifically has an extremely stale meta in terms of overall strategy, and when fights finally happen, they are just too fast to understand anything

[-] ZeroHora@lemmy.ml 5 points 3 months ago

I was talking about League. The stale meta is annoying true, season 30 with 50000 champions and we see the same 20 champions every meta every game. I can't remember a season when Azir/Ryze/Ezreal were not picked during a tournament. But I find the fights easy to understand and when things happen too fast, they show a slowed-down replay.

I don't know how that compares with Dota but you kind need to know what's the champions does to watch the tournaments, first time watching a Naafiri I couldn't understand shit, needed to read their abilities.

[-] lil_tank@hexbear.net 4 points 3 months ago

I don't know how that compares with Dota but you kind need to know what's the champions does to watch the tournaments

Same for Dota, but I've played both so in my case it's not really about knowledge. In Dota abilities have a bigger cooldown, often more wind-up, stuns are longer, the map is larger and abilities have more range which makes everything a lot more readable in my experience

And strategically it's day and night you have crazy tower dives 5 minutes in with 6 heroes, pros play ultra aggressively and every move is a clutch, it can be absolute cinema

[-] SevenSkalls@hexbear.net 3 points 3 months ago

I like that old champs can stay viable to be honest. And they're usually sprinkled in with new ones as well.

Changing of the meta is also why I like that lane switching became a thing. People complained that it made the landing phase more pointless, but I thought it added strategy and changed things up.

[-] ZeroHora@lemmy.ml 3 points 3 months ago

The last time that I remember a big strategy change was like S3-S4 when the pro teams was using a strategy with Nasus jungle with a jungle item that do burn damage in minions so they use it in a 2 x 1 lane to push as fast as possible and destroy the turret to snowball the game.

[-] SevenSkalls@hexbear.net 1 points 3 months ago

Recently, and I mean relatively so like 1-3 seasons ago, there was a weird Nasus tank mid meta. Not sure how that happened lol.

[-] ZeroHora@lemmy.ml 2 points 3 months ago

These type of meta are cool but doesn't change much of how the game is played. Lane phase farming and trading blows until around 15min, mid game rotations to objectives and controlling the vision on the map, late game controlling the baron and big team fights.

The old Nasus jungle actually changed things, first and second tower under 10min, almost nullifying the lane phase of the game.

[-] AssortedBiscuits@hexbear.net 2 points 3 months ago

Don't sweat it. The entire genre is complete trash from a spectating perspective. You pretty much have to play the game in order to understand what's going on. And even then, it's still pretty boring compared to something like fighting games. Too much downtime combined with point-of-no-returns. A classic example is one team with a team composition that is good early game vs another team with a team comp that is good late game. The entire match is basically over 15 minutes depending on whether the early team comp can capitalize during that time, but the actual match ends in like 40 minutes, so it's 25 minutes of pointless spectacle. The RTS equivalent is someone trying to cheese/rush, but those usually fail 5 minutes in and the player who failed to pull off the cheese/rush usually just surrenders instead of dragging out the match.

this post was submitted on 24 Apr 2025
59 points (98.4% liked)

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