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submitted 2 days ago* (last edited 2 days ago) by Pro@programming.dev to c/games@sh.itjust.works
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[-] serenissi@lemmy.world 9 points 1 day ago

I don't understand. For spending money one requires banking/card information. How children will get their guardian's banking details without their consent?

[-] Aatube@kbin.melroy.org 6 points 1 day ago

Have you paid for things on mobile in-app? The operating system stores your info behind a password (or biometric) because adults (non-gambling as well) also hate having to memorize 16 digits flawlessly every time they needed to make payments.

[-] serenissi@lemmy.world 3 points 23 hours ago

Why would parents' payment info be stored in child's device or user account?

[-] Aatube@kbin.melroy.org 4 points 22 hours ago

Not everyone buys a separate device for their children or knows how to/can set up a user account.

[-] serenissi@lemmy.world 2 points 19 hours ago

Then why tf a game is responsible for their monetory loss? Children are susceptible to many more scams. And on top of that taking such privacy invasive 'measure' to solve it doesn't make sense either. Children can even upload patent's ids if parents are so careless anyway.

[-] Aatube@kbin.melroy.org 1 points 2 hours ago

Regardless of who's responsible, children should not be gambling. Why is everyone magnifying "responsibility"? Scamming children is illegal and having them gamble is/should also be illegal. I'll also link you https://lemmy.blahaj.zone/comment/14325340.

Children can even upload patent's ids

  1. We don't even know they're gonna use IDs to verify. Steam just uses a birthdate dropdown to comply with legal things.
  2. No, it takes a lot more carelessness for children to be able to find parents' IDs in the wild.
[-] desktop_user@lemmy.blahaj.zone 1 points 21 hours ago

Ignorance is not an excuse for bad parenting.

Damn, got 'em. Actually, they deserve to lose $16,000 while raising a gambling addict because they didn't pull up their bootstraps and micromanage everything their preteen does in "that colorful game they play."

Mate, asking under-13s to get parent permission is provoking that good parenting you seem to care about anyway—what on earth is the problem?

[-] desktop_user@lemmy.blahaj.zone 0 points 18 hours ago

Parental controls (or just not inputting card details into a phone the child has access to) is a fairly effective way to prevent the child spending the parent's money without then knowing. Micromanagement is not typically considered good parenting; however showing interest in, and having some knowledge of, what your child spends significant time doing is.

[-] CancerMancer@sh.itjust.works 2 points 14 hours ago

Do you have children and have you had to use parental controls for some games? The controls largely suck so much and just end up being a source of endless frustration. They are not what I would call effective.

[-] desktop_user@lemmy.blahaj.zone -1 points 12 hours ago

Preventing purchases should (as far as I am aware, is) be an app store level setting on mobile devices. Parental controls should be better than they currently are, but ID requirements (or other PII) are not the solution.

Okay. So is requiring under-13s to ask their parents. I don't see what the issue is.

[-] WhyJiffie@sh.itjust.works 2 points 17 hours ago

the issue is forcing everyone for giving up sensitive personal information.

Okay. So argue about that then. What does bad parenting have to do with it?

[-] desktop_user@lemmy.blahaj.zone -1 points 14 hours ago

Not everyone buys a separate device for their children or knows how to/can set up a user account.

This comment is a parenting related issue, the technicality illiterate might forget to take the proper precautions when letting their child use their phone and blame the game instead of taking responsibility for their actions.

No, you're making it one to sidestep an issue.

If this bad parenting happens often enough to be a real problem, then whining into the wind that "no one has any common sense anymore," or whatever you're doing, isn't a solution.

I do blame the game a little because it's a game that really, really, really wants you to spend money on diamond gem funbucks.

Let me ask you this question, hm? You don't want to show your ID even though we all do that for alcohol—fine. Why not: $80 up front, all banners are periodic DLCs, some of them free, there is more than enough korok seeds in game to get all of them, and they never expire—infinite time to twiddle your thumbs before completing them. Would this not solve your ID problem?

That is, unless you would like to spearhead this global movement to teach underprivileged parents how to configure their phones?

[-] RisingSwell@lemmy.dbzer0.com 9 points 1 day ago

I've refused to move my payment from password to biometrics purely because I'll spend more if I don't have to type out my 22 character password. A few times I've gone to buy something and seen the password field pop up and just like.. uhh cbf.

And then saved like $30.

[-] serenissi@lemmy.world 2 points 23 hours ago

I usually put limit on accounts or cards saved on device for everyday usage. I did the same for others in family too. Thanks to this my aunt lost only $25 when she got tech support scammed.

[-] Aatube@kbin.melroy.org 3 points 1 day ago

Some ancient internet slang you've got there.

absorbs

[-] RisingSwell@lemmy.dbzer0.com 3 points 1 day ago

You've made me reread my comment multiple times and I still don't know what the ancient slang is. God I'm not even 30 and I'm already being made feel old lmao

[-] Aatube@kbin.melroy.org 5 points 1 day ago

well i can't be fucked to point it out!

[-] RisingSwell@lemmy.dbzer0.com 5 points 1 day ago

Didn't know that was ancient, I see it used a lot among... I guess other almost 30 year olds.

[-] serenissi@lemmy.world 1 points 23 hours ago
[-] prettybunnys@sh.itjust.works 1 points 7 hours ago* (last edited 1 hour ago)

“Almost 30 year olds” aka “20somethings” is elderly now?

this post was submitted on 07 May 2025
226 points (96.7% liked)

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