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But why? (lemmy.world)
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[-] ThirdConsul@lemmy.ml 13 points 2 days ago

Pathfinder 2.0 sidestepped this issue by having class-specific feats instead of subclasses. Just pick which features you want dude, no need to be silly about it. And you get a new choice of class specific feats often.

[-] Archpawn@lemmy.world 3 points 2 days ago

Mutants and Masterminds (and I think GURPS) sidesteps it entirely by having point buy with all the abilities and stats. You don't even have classes.

[-] sirblastalot@ttrpg.network 1 points 1 day ago

Sometimes restrictions breed creativity, though.

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this post was submitted on 26 May 2025
578 points (98.7% liked)

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