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submitted 4 days ago by naught101@lemmy.world to c/rpg@ttrpg.network

Seems like there's a butt-load of GM-guidance material out there. In particular things like the Lazy GM's Guide. But it's harder to find good, accessible and reasonably comprehensive guide for building good players and player arcs.

I'm a new GM, and have a few new players who having fun, but are not feeling feeling like they know how to develop their character well. Any useful material I can give them would be appreciated.

We're currently playing a game that's mechanically a bit more like PbtA (not crunchy), but advice for any game/system is welcome.

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[-] sexybenfranklin@ttrpg.network 1 points 1 day ago

Lean into it. Engage wih the mechanics and the theme of the game.

Don't have a huge backstory laid out, because it's fun to be able to make stuff up in the moment without it having to be a huge retcon.

Know what everything on your sheet does.

[-] naught101@lemmy.world 1 points 1 day ago

Yeah... I think actually the advice that would be most useful is exactly that.. "how to approach making stuff up in the moment?"

this post was submitted on 04 Aug 2025
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