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submitted 4 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Kolanaki@pawb.social 53 points 4 days ago* (last edited 4 days ago)

I only ever really saw the clsssic toxic gamer behavior flourish once most games switched from having private dedicated servers ran by the players that almost always had an admin present to handle toxicity to unmoderated developer hosted servers no players have any bit of control over.

Wild how removing people who managed the player's behavior makes the bad behavior intensified.

[-] L0rdMathias@sh.itjust.works 23 points 4 days ago* (last edited 4 days ago)

Confirmed. Counterstrike specifically was very inclusive and very open to most players of all ages, demographics, and skill ranges especially compared to other shooters of the 00's. Then matchmaking and eventually premier got introduced and any chance of moderating the community died and here we are today.

[-] umbrella@lemmy.ml 4 points 2 days ago

matchmaking killed the fun in so many ways. cs got tryhardy and toxic, but so many multiplayer games are now insufferable because of matchmaking and agressive monetization.

this post was submitted on 04 Sep 2025
208 points (92.6% liked)

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