251
submitted 1 day ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
you are viewing a single comment's thread
view the rest of the comments
[-] Gullible@sh.itjust.works 0 points 1 day ago* (last edited 1 day ago)

Oof. Forking over a hundred dollars as a dev just out of college looking to get broader critiques kinda sucks

[-] Iceblade02@lemmy.world 8 points 21 hours ago

If you're just looking for critiques there's plenty of other spaces to post your product. 100USD for the outreach & services steam provide a developer is actually quite cheap in western countries. I could see it being more difficult in parts of the world with lower purchasing power though unless they have some regional pricing scheme.

[-] 4am@lemmy.zip 27 points 1 day ago

Steam refunds the fee if you make over $1000 in Gross Adjusted Revenue.

It’s supposed to be a tactic to discourage shovelware.

[-] CookieOfFortune@lemmy.world 21 points 1 day ago

$100 is nothing compared to how long a game costs to make. Hundreds of development hours is tens of thousands of dollars. And if you’re making a game for less than a hundred development hours… maybe it’s not a very good game?

[-] Gullible@sh.itjust.works 2 points 1 day ago

Most student projects I found weren't particularly good, you’re right. They seemed to be looking for perspective on a specific thread they were winding through. Whether it be visuals or a basic gameplay loop. It’s just funny to look back and see thousands of dollars and hours spent to receive responses like “I couldn’t get past the first page because the menu was broken.”

[-] CookieOfFortune@lemmy.world 16 points 1 day ago

It doesn’t seem like Steam is the right venue for a student project. It’s not a place to receive basic feedback which students or novices would need to improve.

[-] Truscape@lemmy.blahaj.zone 11 points 1 day ago

I would distribute on Github, make a Flatpack, or use itch.io or similar for a hobby project.

[-] justdaveisfine@piefed.social 15 points 1 day ago

Depending on what you're looking for in critique, Steam may not be a great place to get feedback. If you're looking for just a handful of focus users, you're better off uploading a game to itch.io and then asking people to try it via whatever relevant channels you're looking at.

Steam is better for reviews. Though reviews are not aimed at the dev but aimed at potential buyers which is very different looking.

[-] AnUnusualRelic@lemmy.world 1 points 20 hours ago

Come on, what can a hundred dollars be anyway? Five bananas?

this post was submitted on 21 Oct 2025
251 points (98.5% liked)

PC Gaming

12549 readers
683 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS