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submitted 1 year ago* (last edited 1 year ago) by Frank@hexbear.net to c/games@hexbear.net

Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.

: p

I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.

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[-] Bakzik@hexbear.net 25 points 1 year ago* (last edited 1 year ago)

Yesterday a friend was streaming the game in our discord.

Dear lord, it felt so dull. We came to the conclusion that the ambiance and art direction, that made the mid Skyrim so awesome, wasn't there.

The Nasa style is just so boring. Is like an hospital, where everything is clean, white and monotonous. There is a word for it, but I don't remember it.

Is just Capitalist Realism in space.

Is not for me, but I'am glad other comrades are enjoying it. Also, I liked the customization.

[-] Grebgreb@hexbear.net 16 points 1 year ago

clean, white and monotonous

sterile and/or cracker

[-] Bakzik@hexbear.net 11 points 1 year ago

Sterile, that's it!

Thank you, Greb!

hexbear-specter

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this post was submitted on 03 Sep 2023
72 points (100.0% liked)

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