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submitted 1 day ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] brap@lemmy.world 206 points 1 day ago

Sounds pretty centralised to me if it can just be turned off that easily.

[-] skisnow@lemmy.ca 3 points 7 hours ago

Yeah, the irony is that I'm sure you could do some sort of blockchain-based DRM that didn't need a centralized server. Does such a thing exist? Patent pending...

[-] Shayeta@feddit.org 1 points 4 hours ago

The problem is that game sellers would need to be able to add games to the blockchain so that they can be traded. But how do you implement a trusted entity in a trustless decentralized system?

[-] Liketearsinrain@lemmy.ml 2 points 6 hours ago

It would be possible, I considered implementing such a proof of concept years ago for fun (when blockchain was not exclusively cryptocurrencies). But then I remembered I don't like DRM so I never released anything about it.

[-] MangoPenguin@lemmy.blahaj.zone 33 points 22 hours ago

That's pretty much all blockchain stuff tbh, it's all centralized to the extreme around 1 or a few major services.

this post was submitted on 06 Apr 2026
206 points (100.0% liked)

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