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I've found it weird how not often this guy isn't used against gamers with that name.

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[-] Dirt_Owl@hexbear.net 7 points 1 year ago

I never understood how these old cartoons got these characters so off model. Like why is Mega Man green? How hard would it have been for Nintendo to send them something like this as a "Hey, just so you know what our character looks like"?

Japanese companies were really weird when dealing with localizations. Like they didn't give a damn about how their stuff was handled by other countries.

[-] GalaxyBrain@hexbear.net 6 points 1 year ago

Vertical integration and all that was still just a coke fueled pipe dream at the time is why.

[-] Owl@hexbear.net 4 points 1 year ago

he full palette swaps whenever he uses a new power though

[-] Dirt_Owl@hexbear.net 3 points 1 year ago
[-] HiImThomasPynchon@hexbear.net 3 points 1 year ago

This might also have been back before Mega Man had a consistent design.

[-] Dirt_Owl@hexbear.net 4 points 1 year ago

The art I gave is Japanese concept art the first Mega Man

[-] Findom_DeLuise@hexbear.net 5 points 1 year ago

We're just lucky that they didn't base the design off of the first Mega Man game's box art.

this post was submitted on 17 Sep 2023
18 points (100.0% liked)

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