58
Did you find Tear of the Kingdom difficult?
(programming.dev)
A community for everything Nintendo. Games, news, discussions, stories etc.
Game | Date
|
Super Mario Galaxy | Oct 2 Super Mario Galaxy 2 | Oct 2 Pokémon Z-A | Oct 16 Hyrule Warriors: Age of Imprisonment [S2] | Nov 6 Kirby Air Riders [S2] | Nov 20 Metroid Prime 4 | Dec 4 Mario Tennis Fever [S2] | Feb 12 Fire Emblem: Fortune's Weave [S2] | 2026 Pokémon Pokopia | 2026 Super Mario Bros. Wonder [S2] | 2026 Rhythm Heaven: Groove | 2026 The Duskbloods [S2] | 2026 Tomodachi Life: Living the Dream | 2026 Yoshi and the Mysterious Book | 2026 Spaltoon Raiders [S2] | TBA Pokémon Champions | TBA
[S2] means Switch 2 only.
It's probably to force you into being creative with the games mechanics. Which is not a good reason.
What? That’s an excellent reason to restrict a weapon.
I’m reminded of the RE4 remake. They added a cool parry system, but with practice it becomes too reliable, turning enemies into a non-threat. By adding limited durability to the knife, they get players to prioritize offense, only use parries as a last resort, and use all their resources proactively.
Alright, so it's a good reason, but in this case it's not optimally executed.